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- Q3 jumppad
by lukas2288 » Fri Jun 19, 2009 4:57 am
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- MENU.DAT
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Tue Aug 25, 2009 4:02 pm
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- Monster blast!
by redrum » Thu Aug 20, 2009 10:14 pm
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Thu Aug 20, 2009 10:20 pm
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- Firebullets Question
by lukas2288 » Thu Aug 13, 2009 6:42 pm
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- Annoying problem
by Orion » Wed Aug 12, 2009 8:31 pm
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- Game rounds?
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- frikbots : Some questions
by Freemanoid » Sun Aug 09, 2009 6:12 pm
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- How to make something match the angles of a wall?
by Orion » Mon Aug 03, 2009 11:48 pm
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- Problem with thunderwalker cloak rune and vweps
by Batman!]ZFA[ » Tue Jul 14, 2009 7:42 am
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- my cheaplittle watersplash effect
by MeTcHsteekle » Wed Jul 29, 2009 3:13 pm
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- Looking for ass coder
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- Implementing bobbing effect into QW?
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- Monster ai.Need help:-(
by lukas2288 » Sun Jul 12, 2009 11:15 am
- 6 Replies
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Fri Jul 24, 2009 9:05 pm
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- pointing camera to the player
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- Friendly monster that follows you
by Freemanoid » Sat May 16, 2009 5:56 pm
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- Quake Sprites
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- Improvement to standard backpack touch
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- Quake mods sourcecode request
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- Bots stuck in floor
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Wed Jun 10, 2009 11:37 pm
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- Trying to fix Bounce!
by Error » Mon Jun 01, 2009 6:43 am
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Mon Jun 01, 2009 8:42 am
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- Having trouble spawning entities!
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Mon May 25, 2009 10:23 pm
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- Jumping in QuakeWorld
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Sun May 24, 2009 12:42 am
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- menu issues
by ceriux » Thu May 21, 2009 9:34 pm
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Thu May 21, 2009 9:34 pm
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- how hard would it be to code iron sight type aiming?
by ceriux » Tue May 19, 2009 12:25 am
- 1 Replies
- 850 Views
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Tue May 19, 2009 5:04 am
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- having issues making mauvebot work correctly with my mod
by ceriux » Wed May 13, 2009 8:17 pm
- 6 Replies
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Fri May 15, 2009 1:31 am
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- countdown in the center of the screen
by Batman!]ZFA[ » Thu May 14, 2009 1:33 pm
- 1 Replies
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Thu May 14, 2009 4:34 pm
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- what is CSQC?
by Freemanoid » Wed May 13, 2009 8:33 am
- 6 Replies
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Wed May 13, 2009 5:32 pm
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- Help: Weird problem with weapon damage and finding my 'self'
by OneManClan » Thu May 07, 2009 5:10 pm
- 3 Replies
- 1023 Views
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Wed May 13, 2009 12:40 am
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- Confused Newbie needs help w basic Quake C concepts
by OneManClan » Wed Apr 01, 2009 6:34 pm
- 13 Replies
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Wed May 06, 2009 7:22 pm
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- SwimUp as the 'Use' key
by catalyst » Tue May 05, 2009 3:42 pm
- 3 Replies
- 1016 Views
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Tue May 05, 2009 9:47 pm
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- Monsters vs. Monsters
by redrum » Sun Apr 26, 2009 12:33 am
- 14 Replies
- 2569 Views
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Tue May 05, 2009 12:01 am
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- Help: Programming a 'forcefield' ability
by OneManClan » Sun Apr 26, 2009 5:04 am
- 17 Replies
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Mon May 04, 2009 3:45 am
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- func_pushable going in wrong direction
by catalyst » Thu Feb 19, 2009 10:30 pm
- 26 Replies
- 4661 Views
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Sun May 03, 2009 9:41 pm
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- Modifying the radius of an explosion
by asdqwe » Sun Apr 05, 2009 1:43 pm
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Fri Apr 10, 2009 9:51 pm
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- More weapon slots question
by asdqwe » Fri Apr 10, 2009 7:01 pm
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Fri Apr 10, 2009 7:42 pm
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- Endscene creation question
by asdqwe » Tue Apr 07, 2009 7:20 pm
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Wed Apr 08, 2009 10:23 am
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- CSQC Mouse Control
by Error » Wed Apr 08, 2009 9:52 am
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Wed Apr 08, 2009 10:12 am
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- Some Beginner questions
by asdqwe » Sun Apr 05, 2009 6:46 pm
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Mon Apr 06, 2009 7:48 pm
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- Gyro Question
by gnounc » Mon Apr 06, 2009 10:32 am
- 0 Replies
- 949 Views
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Mon Apr 06, 2009 10:32 am
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- Future Tutorial Ideas ... #2
by ceriux » Sun Mar 29, 2009 4:40 pm
- 2 Replies
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Mon Mar 30, 2009 7:05 am
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- Fill levels with zombie.
by IHateThisMap » Wed Mar 25, 2009 8:55 pm
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Thu Mar 26, 2009 4:35 pm
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- quakeworld start delay between maps (thunderwalker ctf mod)
by Batman!]ZFA[ » Wed Mar 18, 2009 12:30 am
- 11 Replies
- 1932 Views
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Mon Mar 23, 2009 8:17 pm
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- Binds and commands, how i do?
by Niit » Wed Mar 18, 2009 12:24 am
- 4 Replies
- 1308 Views
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Sun Mar 22, 2009 6:07 pm
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- Skeletal animation stuff (Darkplaces / FTE type specific)
by Chris » Sun Oct 26, 2008 9:07 am
- 10 Replies
- 2862 Views
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Sun Mar 22, 2009 6:02 pm
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- traceline "seeing" thru walls ?
by frag.machine » Mon Mar 16, 2009 2:51 am
- 7 Replies
- 1534 Views
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Wed Mar 18, 2009 10:55 pm
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- New old Quake bug?
by Spirit » Tue Mar 17, 2009 4:36 pm
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- 950 Views
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Wed Mar 18, 2009 5:53 am
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- TDS : Mouse and point problem
by Freemanoid » Sun Mar 15, 2009 10:25 pm
- 14 Replies
- 2410 Views
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Tue Mar 17, 2009 7:04 pm
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- How to make a weapon shoot through walls?
by Orion » Fri Feb 20, 2009 10:15 pm
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