- 
			
				- weapon coding questions
					
					by Freemanoid » Tue Mar 10, 2009 9:56 pm
				 
				- 2 Replies
 
				- 729 Views
 
				- Last post by Freemanoid
					
 
Wed Mar 11, 2009 6:55 am
				 
			
		 
	
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				- Storing player values that isn't reset on spawn
					
					by Ran » Thu Mar 05, 2009 4:20 pm
				 
				- 5 Replies
 
				- 1140 Views
 
				- Last post by Lardarse
					
 
Wed Mar 11, 2009 12:12 am
				 
			
		 
	
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				- How to work with CSQC?
					
					by Zylyx_ » Sun Mar 01, 2009 12:28 pm
				 
				- 9 Replies
 
				- 1935 Views
 
				- Last post by ceriux
					
 
Mon Mar 02, 2009 4:13 pm
				 
			
		 
	
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				- Animations in DarkPlaces
					
					by Boss429 » Sun Mar 01, 2009 7:20 am
				 
				- 0 Replies
 
				- 1165 Views
 
				- Last post by Boss429
					
 
Sun Mar 01, 2009 7:20 am
				 
			
		 
	
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				- Turn entity
					
					by Stealth Kill » Sat Feb 07, 2009 4:33 pm
				 
				- 4 Replies
 
				- 1362 Views
 
				- Last post by Stealth Kill
					
 
Thu Feb 19, 2009 7:10 pm
				 
			
		 
	
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				- is it possible to code hl2 style ropes and such?
					
					by ceriux » Wed Feb 18, 2009 9:16 pm
				 
				- 5 Replies
 
				- 1686 Views
 
				- Last post by leileilol
					
 
Thu Feb 19, 2009 9:04 am
				 
			
		 
	
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				- top down camera
					
					by hondobondo » Fri Feb 06, 2009 12:33 am
				 
				- 6 Replies
 
				- 1824 Views
 
				- Last post by mh
					
 
Tue Feb 10, 2009 6:08 pm
				 
			
		 
	
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				- First quake c question
					
					by scramble » Sat Feb 07, 2009 1:46 am
				 
				- 4 Replies
 
				- 1212 Views
 
				- Last post by scramble
					
 
Mon Feb 09, 2009 11:33 am
				 
			
		 
	
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				- changing a players movement and speed with a function.
					
					by ceriux » Mon Feb 02, 2009 6:42 am
				 
				- 1 Replies
 
				- 773 Views
 
				- Last post by MauveBib
					
 
Mon Feb 02, 2009 6:59 am
				 
			
		 
	
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				- Difficulty levels
					
					by Chip » Sun Feb 01, 2009 7:17 am
				 
				- 1 Replies
 
				- 918 Views
 
				- Last post by Error
					
 
Sun Feb 01, 2009 7:57 am
				 
			
		 
	
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				- Weird timing issues
					
					by NameZero912 » Fri Jan 23, 2009 8:43 am
				 
				- 6 Replies
 
				- 2178 Views
 
				- Last post by Spike
					
 
Sat Jan 24, 2009 2:21 am
				 
			
		 
	
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				- sticking entities to players
					
					by Boss429 » Tue Jan 13, 2009 4:06 am
				 
				- 10 Replies
 
				- 2422 Views
 
				- Last post by MauveBib
					
 
Sun Jan 18, 2009 12:49 am
				 
			
		 
	
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				- CSQC player movement prediction
					
					by Urre » Thu Jan 15, 2009 11:29 am
				 
				- 5 Replies
 
				- 1324 Views
 
				- Last post by Spike
					
 
Thu Jan 15, 2009 8:55 pm
				 
			
		 
	
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				- weapon coding question?
					
					by ceriux » Mon Jan 05, 2009 10:13 am
				 
				- 5 Replies
 
				- 1213 Views
 
				- Last post by Wazat
					
 
Sun Jan 11, 2009 6:10 pm
				 
			
		 
	
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				- Question: How to make a talking npc?
					
					by Freemanoid » Sat Jan 10, 2009 2:43 pm
				 
				- 2 Replies
 
				- 793 Views
 
				- Last post by Freemanoid
					
 
Sun Jan 11, 2009 10:03 am
				 
			
		 
	
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				- Putting barriers around QC
					
					by mh » Fri Jan 02, 2009 12:55 pm
				 
				- 10 Replies
 
				- 1691 Views
 
				- Last post by GiffE
					
 
Sat Jan 03, 2009 7:27 pm
				 
			
		 
	
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				- Custom light entities (for use in level design)
					
					by Zylyx_ » Thu Dec 25, 2008 7:58 pm
				 
				- 16 Replies
 
				- 2871 Views
 
				- Last post by mh
					
 
Sat Jan 03, 2009 5:35 pm
				 
			
		 
	
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				- adding new buttons
					
					by Zylyx_ » Thu Jan 01, 2009 6:26 pm
				 
				- 4 Replies
 
				- 1084 Views
 
				- Last post by Zylyx_
					
 
Fri Jan 02, 2009 10:53 pm
				 
			
		 
	
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				- csqc implementation?
					
					by ceriux » Tue Dec 30, 2008 6:29 am
				 
				- 2 Replies
 
				- 1144 Views
 
				- Last post by ceriux
					
 
Tue Dec 30, 2008 6:00 pm
				 
			
		 
	
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				- Silly hud code
					
					by r00k » Mon Dec 15, 2008 10:10 pm
				 
				- 0 Replies
 
				- 1140 Views
 
				- Last post by r00k
					
 
Mon Dec 15, 2008 10:10 pm
				 
			
		 
	
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				- Doctor Coop - Making coop work on maps without coop spawns?
					
					by Baker » Sun Dec 07, 2008 10:43 pm
				 
				- 8 Replies
 
				- 1575 Views
 
				- Last post by Downsider
					
 
Tue Dec 09, 2008 11:21 pm
				 
			
		 
	
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				- csqc score board.
					
					by ceriux » Mon Dec 01, 2008 3:35 am
				 
				- 6 Replies
 
				- 1542 Views
 
				- Last post by ceriux
					
 
Mon Dec 08, 2008 6:41 pm
				 
			
		 
	
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				- How do I make gun?
					
					by scar3crow » Tue Dec 02, 2008 5:05 pm
				 
				- 11 Replies
 
				- 2730 Views
 
				- Last post by RenegadeC
					
 
Sat Dec 06, 2008 5:32 am
				 
			
		 
	
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				- A non-static Func_Illusionary (so it can be alpha-ed)
					
					by Baker » Mon Dec 01, 2008 1:09 am
				 
				- 0 Replies
 
				- 1009 Views
 
				- Last post by Baker
					
 
Mon Dec 01, 2008 1:09 am
				 
			
		 
	
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				- QuakeC awareness of lighting?
					
					by Baker » Sun Nov 30, 2008 10:41 pm
				 
				- 3 Replies
 
				- 1135 Views
 
				- Last post by Baker
					
 
Mon Dec 01, 2008 1:07 am
				 
			
		 
	
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				- Teamspawns
					
					by ceriux » Sun Nov 23, 2008 9:02 am
				 
				- 30 Replies
 
				- 5545 Views
 
				- Last post by ceriux
					
 
Sat Nov 29, 2008 4:38 am
				 
			
		 
	
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				- FTEQCC and bronzing characters .. how? [/b ?]
					
					by Baker » Tue Nov 25, 2008 9:49 am
				 
				- 8 Replies
 
				- 2561 Views
 
				- Last post by goldenboy
					
 
Fri Nov 28, 2008 7:44 pm
				 
			
		 
	
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				- Stick-Physics
					
					by Urre » Mon Oct 20, 2008 1:37 pm
				 
				- 35 Replies
 
				- 15238 Views
 
				- Last post by MauveBib
					
 
Fri Nov 28, 2008 7:37 pm
				 
			
		 
	
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				- Decal-Management-System...how to get it working
					
					by skite2001 » Wed Nov 26, 2008 6:26 pm
				 
				- 0 Replies
 
				- 1567 Views
 
				- Last post by skite2001
					
 
Wed Nov 26, 2008 6:26 pm
				 
			
		 
	
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				- Tutorial:  Add Vote-Map to most any mod
					
					by Baker » Sun Nov 23, 2008 5:00 am
				 
				- 11 Replies
 
				- 5046 Views
 
				- Last post by Spike
					
 
Wed Nov 26, 2008 2:23 pm
				 
			
		 
	
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				- Problem with SolidMonster-Patch (J.Epler) + KickGibs
					
					by skite2001 » Mon Nov 24, 2008 6:12 pm
				 
				- 0 Replies
 
				- 1118 Views
 
				- Last post by skite2001
					
 
Mon Nov 24, 2008 6:12 pm
				 
			
		 
	
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				- How to stop secret walls and switches from bleeding???
					
					by skite2001 » Sat Nov 22, 2008 8:30 am
				 
				- 6 Replies
 
				- 1682 Views
 
				- Last post by skite2001
					
 
Sun Nov 23, 2008 9:51 am
				 
			
		 
	
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				- gettaginfo (origin of tag issues)
					
					by Chris » Wed Nov 19, 2008 12:46 pm
				 
				- 6 Replies
 
				- 1467 Views
 
				- Last post by Chris
					
 
Fri Nov 21, 2008 8:35 pm
				 
			
		 
	
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				- Adding Flies over dead bodys like in QRACK 1.9?(Darkplaces)
					
					by skite2001 » Wed Nov 19, 2008 4:59 pm
				 
				- 4 Replies
 
				- 1132 Views
 
				- Last post by Electro
					
 
Thu Nov 20, 2008 1:04 am
				 
			
		 
	
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				- Darkplaces corpse
					
					by shadowtails » Fri Oct 06, 2006 2:16 pm
				 
				- 2 Replies
 
				- 1530 Views
 
				- Last post by skite2001
					
 
Wed Nov 19, 2008 7:11 pm
				 
			
		 
	
		- 
			
				- Arc of Death
					
					by leileilol » Wed Oct 15, 2008 7:30 pm
				 
				- 3 Replies
 
				- 1219 Views
 
				- Last post by VorteX
					
 
Wed Nov 19, 2008 10:58 am
				 
			
		 
	
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				- Angry Monsters???
					
					by redrum » Mon Nov 17, 2008 5:10 am
				 
				- 4 Replies
 
				- 1133 Views
 
				- Last post by MauveBib
					
 
Tue Nov 18, 2008 2:31 am
				 
			
		 
	
		- 
			
				- bprint woes
					
					by ajay » Mon Nov 17, 2008 4:06 pm
				 
				- 2 Replies
 
				- 786 Views
 
				- Last post by ajay
					
 
Mon Nov 17, 2008 8:12 pm
				 
			
		 
	
		- 
			
				- Effects from DPMOD in vanilla game (Darkplaces Engine)
					
					by skite2001 » Mon Nov 17, 2008 6:19 pm
				 
				- 0 Replies
 
				- 1070 Views
 
				- Last post by skite2001
					
 
Mon Nov 17, 2008 6:19 pm
				 
			
		 
	
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				- Weapon in hand (vwep?) with DarkPlaces?  How?
					
					by Baker » Mon Nov 17, 2008 1:43 am
				 
				- 6 Replies
 
				- 1328 Views
 
				- Last post by MauveBib
					
 
Mon Nov 17, 2008 1:00 pm
				 
			
		 
	
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				- Megahealth rotting - rot 1 hp/second w/o fixed respawn delay
					
					by Orion » Sun Nov 16, 2008 2:02 am
				 
				- 3 Replies
 
				- 983 Views
 
				- Last post by r00k
					
 
Mon Nov 17, 2008 7:26 am
				 
			
		 
	
		- 
			
				- time, timing, timey-wimey
					
					by ajay » Tue Nov 11, 2008 8:21 pm
				 
				- 8 Replies
 
				- 1518 Views
 
				- Last post by Chris
					
 
Thu Nov 13, 2008 8:14 pm
				 
			
		 
	
		- 
			
				- Rotate bounding box
					
					by jim » Fri Nov 07, 2008 9:05 pm
				 
				- 2 Replies
 
				- 800 Views
 
				- Last post by jim
					
 
Sat Nov 08, 2008 3:56 am
				 
			
		 
	
		- 
			
				- CheckClient
					
					by leileilol » Tue Oct 28, 2008 9:18 pm
				 
				- 5 Replies
 
				- 1197 Views
 
				- Last post by MauveBib
					
 
Sun Nov 02, 2008 1:14 am
				 
			
		 
	
		- 
			
				- Print something to a polygon/entity?
					
					by jim » Mon Oct 27, 2008 8:58 pm
				 
				- 9 Replies
 
				- 1673 Views
 
				- Last post by Urre
					
 
Fri Oct 31, 2008 9:43 am
				 
			
		 
	
		- 
			
				- armour
					
					by ajay » Mon Oct 27, 2008 5:26 pm
				 
				- 8 Replies
 
				- 1402 Views
 
				- Last post by FrikaC
					
 
Tue Oct 28, 2008 4:07 pm
				 
			
		 
	
		- 
			
				- strong kickback?
					
					by MeTcHsteekle » Mon Oct 27, 2008 2:46 am
				 
				- 2 Replies
 
				- 874 Views
 
				- Last post by MeTcHsteekle
					
 
Mon Oct 27, 2008 5:13 pm
				 
			
		 
	
		- 
			
				- Sniper Scope
					
					by redrum » Mon Oct 20, 2008 2:28 pm
				 
				- 17 Replies
 
				- 3503 Views
 
				- Last post by redrum
					
 
Mon Oct 27, 2008 2:30 pm
				 
			
		 
	
		- 
			
				- Model position in relation to player
					
					by vicious1988 » Sun Oct 12, 2008 10:30 pm
				 
				- 32 Replies
 
				- 5285 Views
 
				- Last post by vicious1988
					
 
Fri Oct 17, 2008 8:06 pm
				 
			
		 
	
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				- CSQC - display extra player stuff?
					
					by Orion » Thu Oct 16, 2008 3:26 am
				 
				- 7 Replies
 
				- 1715 Views
 
				- Last post by GiffE
					
 
Fri Oct 17, 2008 6:28 pm
				 
			
		 
	
			
		 
	 
	
	
	
	
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