Discuss programming topics for the various GPL'd game engine sources.
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				- Detecting a double-tap..
					
					by Downsider » Sat Mar 06, 2010 7:43 pm
				 
				- 10 Replies
 
				- 2090 Views
 
				- Last post by Jukki
					
 
Mon Mar 21, 2011 4:01 pm
				 
			
		 
	
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				- Getting rid of grayflash
					
					by JasonX » Sun Mar 20, 2011 4:57 pm
				 
				- 1 Replies
 
				- 485 Views
 
				- Last post by Baker
					
 
Sun Mar 20, 2011 6:01 pm
				 
			
		 
	
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				- Skybox in WinQuake
					
					by JasonX » Sat Mar 19, 2011 7:02 pm
				 
				- 5 Replies
 
				- 737 Views
 
				- Last post by Baker
					
 
Sun Mar 20, 2011 1:36 pm
				 
			
		 
	
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				- Windows Versioning, Memory, Processor
					
					by Baker » Thu Mar 10, 2011 9:17 pm
				 
				- 13 Replies
 
				- 1461 Views
 
				- Last post by mh
					
 
Sat Mar 12, 2011 1:26 am
				 
			
		 
	
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				- What do you guys think ?
					
					by frag.machine » Mon Mar 07, 2011 1:33 am
				 
				- 15 Replies
 
				- 2351 Views
 
				- Last post by frag.machine
					
 
Thu Mar 10, 2011 8:55 pm
				 
			
		 
	
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				- IQM implementation in Darkplaces
					
					by Chip » Thu Mar 10, 2011 8:02 am
				 
				- 5 Replies
 
				- 1262 Views
 
				- Last post by Chip
					
 
Thu Mar 10, 2011 4:38 pm
				 
			
		 
	
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				- Resizing a Window on the Fly (Windows)
					
					by Baker » Mon Mar 07, 2011 5:14 pm
				 
				- 12 Replies
 
				- 1264 Views
 
				- Last post by Baker
					
 
Thu Mar 10, 2011 2:21 am
				 
			
		 
	
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				- Client Entities (Not temp ents)
					
					by Baker » Wed Mar 09, 2011 4:02 pm
				 
				- 0 Replies
 
				- 772 Views
 
				- Last post by Baker
					
 
Wed Mar 09, 2011 4:02 pm
				 
			
		 
	
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				- Breaking down the networking mechanism
					
					by Baker » Thu Jan 06, 2011 3:06 pm
				 
				- 14 Replies
 
				- 1986 Views
 
				- Last post by Baker
					
 
Wed Mar 09, 2011 3:32 pm
				 
			
		 
	
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				- Fast spherical -> cartesian coordinate?
					
					by Downsider » Wed Mar 09, 2011 2:36 am
				 
				- 0 Replies
 
				- 768 Views
 
				- Last post by Downsider
					
 
Wed Mar 09, 2011 2:36 am
				 
			
		 
	
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				- Ghost linker errors
					
					by Mexicouger » Mon Mar 07, 2011 4:38 am
				 
				- 7 Replies
 
				- 803 Views
 
				- Last post by Baker
					
 
Tue Mar 08, 2011 2:32 am
				 
			
		 
	
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				- Default menu in Darkplaces
					
					by JasonX » Mon Mar 07, 2011 10:50 pm
				 
				- 0 Replies
 
				- 823 Views
 
				- Last post by JasonX
					
 
Mon Mar 07, 2011 10:50 pm
				 
			
		 
	
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				- Mass Search and Replace?
					
					by Baker » Tue Mar 01, 2011 4:03 pm
				 
				- 18 Replies
 
				- 1785 Views
 
				- Last post by revelator
					
 
Mon Mar 07, 2011 8:47 am
				 
			
		 
	
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				- net_vcr.c
					
					by Baker » Mon Mar 07, 2011 3:54 am
				 
				- 0 Replies
 
				- 706 Views
 
				- Last post by Baker
					
 
Mon Mar 07, 2011 3:54 am
				 
			
		 
	
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				- Please Help - Gliding View
					
					by Alex » Sat Mar 05, 2011 4:27 am
				 
				- 0 Replies
 
				- 713 Views
 
				- Last post by Alex
					
 
Sat Mar 05, 2011 4:27 am
				 
			
		 
	
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				- Quake2 engines
					
					by JasonX » Sat Feb 26, 2011 7:06 pm
				 
				- 20 Replies
 
				- 3882 Views
 
				- Last post by Barnes
					
 
Fri Mar 04, 2011 9:47 am
				 
			
		 
	
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				- dosquake's MPATH driver
					
					by szo » Thu Mar 03, 2011 8:11 pm
				 
				- 2 Replies
 
				- 509 Views
 
				- Last post by szo
					
 
Fri Mar 04, 2011 6:19 am
				 
			
		 
	
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				- a quick question about sprites
					
					by behind_you » Tue Mar 01, 2011 8:48 pm
				 
				- 20 Replies
 
				- 1384 Views
 
				- Last post by goldenboy
					
 
Thu Mar 03, 2011 7:48 pm
				 
			
		 
	
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				- Defeating the loading
					
					by behind_you » Wed Mar 02, 2011 12:18 pm
				 
				- 11 Replies
 
				- 853 Views
 
				- Last post by behind_you
					
 
Wed Mar 02, 2011 7:46 pm
				 
			
		 
	
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				- r_mirroralpha question ...
					
					by Baker » Fri Jul 16, 2010 12:50 am
				 
				- 8 Replies
 
				- 2114 Views
 
				- Last post by Spike
					
 
Wed Mar 02, 2011 2:35 pm
				 
			
		 
	
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				- make hud display elements fade
					
					by behind_you » Sun Feb 27, 2011 4:28 pm
				 
				- 10 Replies
 
				- 887 Views
 
				- Last post by Ranger366
					
 
Tue Mar 01, 2011 6:32 pm
				 
			
		 
	
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				- a series of noob questions 3
					
					by behind_you » Sun Feb 27, 2011 11:43 pm
				 
				- 0 Replies
 
				- 599 Views
 
				- Last post by behind_you
					
 
Sun Feb 27, 2011 11:43 pm
				 
			
		 
	
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				- Darkplaces: Retexture + Remodel Issues [MD5 check?]
					
					by Baker » Tue Feb 22, 2011 12:40 pm
				 
				- 1 Replies
 
				- 590 Views
 
				- Last post by Spike
					
 
Tue Feb 22, 2011 3:49 pm
				 
			
		 
	
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				- CSQC, MenuQC, effectinfo.txt, skeletal models -> Makaqu
					
					by motorsep » Wed Jan 26, 2011 5:24 am
				 
				- 21 Replies
 
				- 2285 Views
 
				- Last post by mankrip
					
 
Tue Feb 22, 2011 1:33 am
				 
			
		 
	
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				- proquake psp source help
					
					by behind_you » Tue Feb 15, 2011 7:17 am
				 
				- 15 Replies
 
				- 1601 Views
 
				- Last post by Spirit
					
 
Sat Feb 19, 2011 9:00 am
				 
			
		 
	
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				- A Series of noob questions part 2 - walking speed and jumpin
					
					by behind_you » Wed Feb 16, 2011 3:09 pm
				 
				- 10 Replies
 
				- 898 Views
 
				- Last post by behind_you
					
 
Sat Feb 19, 2011 7:09 am
				 
			
		 
	
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				- QEngine
					
					by Spirit » Fri Feb 18, 2011 10:01 am
				 
				- 2 Replies
 
				- 525 Views
 
				- Last post by leileilol
					
 
Fri Feb 18, 2011 11:08 am
				 
			
		 
	
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				- Adding new weapons into the engine...
					
					by DusterdooSmock » Tue Feb 15, 2011 10:54 pm
				 
				- 3 Replies
 
				- 500 Views
 
				- Last post by DusterdooSmock
					
 
Wed Feb 16, 2011 6:42 pm
				 
			
		 
	
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				- compiling quake 2
					
					by Subject9x » Thu Feb 10, 2011 4:30 am
				 
				- 3 Replies
 
				- 718 Views
 
				- Last post by Baker
					
 
Fri Feb 11, 2011 3:16 am
				 
			
		 
	
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				- Serious advanced question: ping
					
					by Baker » Fri Feb 04, 2011 12:32 pm
				 
				- 18 Replies
 
				- 1728 Views
 
				- Last post by OneManClan
					
 
Thu Feb 10, 2011 1:33 pm
				 
			
		 
	
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				- Examining FitzQuake vs. FitzQuake SDL Windows
					
					by Baker » Thu Feb 10, 2011 12:32 am
				 
				- 0 Replies
 
				- 929 Views
 
				- Last post by Baker
					
 
Thu Feb 10, 2011 12:32 am
				 
			
		 
	
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				- Released!  FitzKurok 0.85 SDL: Windows | OSX
					
					by Baker » Wed Feb 09, 2011 1:43 am
				 
				- 0 Replies
 
				- 762 Views
 
				- Last post by Baker
					
 
Wed Feb 09, 2011 1:43 am
				 
			
		 
	
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				- Draw_string with alpha
					
					by frag.machine » Mon Jan 31, 2011 1:47 am
				 
				- 15 Replies
 
				- 1587 Views
 
				- Last post by Baker
					
 
Wed Feb 02, 2011 11:46 pm
				 
			
		 
	
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				- How does the engine read the players weapon?
					
					by Mexicouger » Tue Feb 01, 2011 3:25 am
				 
				- 5 Replies
 
				- 651 Views
 
				- Last post by Mexicouger
					
 
Wed Feb 02, 2011 12:26 am
				 
			
		 
	
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				- List of interesting engine topics/tutorial ideas
					
					by Baker » Fri Jan 28, 2011 5:02 pm
				 
				- 30 Replies
 
				- 2378 Views
 
				- Last post by Baker
					
 
Mon Jan 31, 2011 12:18 pm
				 
			
		 
	
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				- Small speed problem
					
					by Chip » Wed Jan 26, 2011 7:56 pm
				 
				- 2 Replies
 
				- 483 Views
 
				- Last post by Baker
					
 
Fri Jan 28, 2011 11:35 pm
				 
			
		 
	
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				- ProQuakePSP 4.7 Error?
					
					by Ghost_Fang » Fri Jan 21, 2011 8:07 am
				 
				- 5 Replies
 
				- 737 Views
 
				- Last post by Baker
					
 
Sun Jan 23, 2011 2:26 am
				 
			
		 
	
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				- PSP Engines: Alpha 2D Pics
					
					by Baker » Fri Dec 31, 2010 6:53 pm
				 
				- 5 Replies
 
				- 866 Views
 
				- Last post by Mexicouger
					
 
Sat Jan 22, 2011 7:39 pm
				 
			
		 
	
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				- problem with 16 bit sounds
					
					by szo » Tue Jan 18, 2011 11:55 am
				 
				- 1 Replies
 
				- 477 Views
 
				- Last post by stevenaaus
					
 
Thu Jan 20, 2011 10:10 am
				 
			
		 
	
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				- Few months of work on GLQuake. Next? Networking!
					
					by JasonX » Sun Jan 09, 2011 9:32 pm
				 
				- 2 Replies
 
				- 612 Views
 
				- Last post by Baker
					
 
Thu Jan 13, 2011 3:03 am
				 
			
		 
	
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				- Isometric camera
					
					by Mexicouger » Tue Jan 04, 2011 8:41 am
				 
				- 23 Replies
 
				- 2116 Views
 
				- Last post by frag.machine
					
 
Wed Jan 05, 2011 11:39 pm
				 
			
		 
	
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				- happy new years! Super Duper Quake 2.8
					
					by hondobondo » Mon Jan 03, 2011 1:37 am
				 
				- 2 Replies
 
				- 546 Views
 
				- Last post by Karall
					
 
Tue Jan 04, 2011 3:35 pm
				 
			
		 
	
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				- GU To GL equivelants
					
					by Mexicouger » Sun Jan 02, 2011 3:08 am
				 
				- 3 Replies
 
				- 626 Views
 
				- Last post by Downsider
					
 
Sun Jan 02, 2011 4:18 pm
				 
			
		 
	
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				- R_DrawSurfaceBlock8_mip c functions speed
					
					by qbism » Wed Dec 29, 2010 4:46 am
				 
				- 1 Replies
 
				- 511 Views
 
				- Last post by qbism
					
 
Sat Jan 01, 2011 5:23 am
				 
			
		 
	
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				- PSP Engines: Proper MP3 end of file fix
					
					by Baker » Thu Dec 30, 2010 9:34 pm
				 
				- 2 Replies
 
				- 873 Views
 
				- Last post by Jukki
					
 
Fri Dec 31, 2010 8:06 am
				 
			
		 
	
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				- Engine crashing bsp file
					
					by Spirit » Mon Dec 27, 2010 9:37 pm
				 
				- 18 Replies
 
				- 3681 Views
 
				- Last post by leileilol
					
 
Fri Dec 31, 2010 3:17 am
				 
			
		 
	
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				- Exclusive -gamedir
					
					by Baker » Wed Dec 29, 2010 5:50 pm
				 
				- 8 Replies
 
				- 1213 Views
 
				- Last post by mh
					
 
Thu Dec 30, 2010 11:25 pm
				 
			
		 
	
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				- Debugging my brain!
					
					by r00k » Tue Dec 21, 2010 7:00 am
				 
				- 3 Replies
 
				- 941 Views
 
				- Last post by r00k
					
 
Sun Dec 26, 2010 10:20 pm
				 
			
		 
	
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				- Graphical Compiler/Debugger[Codeblocks compat]?
					
					by Mexicouger » Fri Dec 17, 2010 2:09 am
				 
				- 23 Replies
 
				- 3904 Views
 
				- Last post by Mexicouger
					
 
Thu Dec 23, 2010 7:37 am
				 
			
		 
	
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				- 64 bit software rendering?
					
					by dreadlorde » Wed Dec 08, 2010 3:44 pm
				 
				- 10 Replies
 
				- 2885 Views
 
				- Last post by dreadlorde
					
 
Thu Dec 23, 2010 1:07 am
				 
			
		 
	
			
		 
	 
	
	
	
	
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