Discuss programming topics for the various GPL'd game engine sources.
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- Examining key_dest
by Baker » Tue Jul 13, 2010 9:32 pm
- 13 Replies
- 1305 Views
- Last post by mh
Thu Jul 15, 2010 8:59 am
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- Gamma/Constrast
by Baker » Wed Jul 14, 2010 6:52 pm
- 7 Replies
- 892 Views
- Last post by mh
Wed Jul 14, 2010 9:35 pm
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- WinQuake: SCR_UpdateScreen Walkthrough
by Baker » Tue Jul 13, 2010 3:56 am
- 1 Replies
- 595 Views
- Last post by Baker
Tue Jul 13, 2010 9:00 am
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- Walking Through A Frame
by Baker » Tue Jul 13, 2010 12:49 am
- 2 Replies
- 520 Views
- Last post by Baker
Tue Jul 13, 2010 4:09 am
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- _gl_drawhull
by Baker » Tue Jul 13, 2010 12:54 am
- 0 Replies
- 836 Views
- Last post by Baker
Tue Jul 13, 2010 12:54 am
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- Quake Engine Programming
by Error » Mon Jul 12, 2010 4:24 am
- 5 Replies
- 854 Views
- Last post by Spike
Mon Jul 12, 2010 6:48 pm
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- Hipnotic Hackery - Windows
by mh » Sun Jul 11, 2010 1:00 pm
- 3 Replies
- 603 Views
- Last post by leileilol
Sun Jul 11, 2010 4:36 pm
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- How do I have the engine know when I do something in qc?
by Mexicouger » Thu Jul 08, 2010 3:21 am
- 25 Replies
- 1897 Views
- Last post by frag.machine
Sat Jul 10, 2010 3:14 pm
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- Suggestions for performance upgrades to the Makaqu codebase
by JasonX » Mon Jul 05, 2010 11:28 pm
- 27 Replies
- 2151 Views
- Last post by mh
Wed Jul 07, 2010 9:36 pm
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- GLQuake and deadbodies not being colored
by Baker » Sun Jul 04, 2010 11:58 pm
- 12 Replies
- 1037 Views
- Last post by Baker
Tue Jul 06, 2010 3:25 am
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- Drawing an image?
by Mexicouger » Sun Jul 04, 2010 3:26 am
- 4 Replies
- 698 Views
- Last post by Mexicouger
Sun Jul 04, 2010 5:56 am
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- Is some of the functions in quake pc, in quake psp?(hlbsp)
by Mexicouger » Wed Jun 16, 2010 11:14 pm
- 17 Replies
- 1885 Views
- Last post by Ranger366
Fri Jul 02, 2010 5:16 pm
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- Fixing gravity/acceleration
by mankrip » Tue Apr 13, 2010 12:01 am
- 27 Replies
- 3663 Views
- Last post by Sajt
Thu Jul 01, 2010 11:28 pm
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- GLQuake "HOM" near water surfaces
by Baker » Wed Jun 30, 2010 3:51 pm
- 4 Replies
- 688 Views
- Last post by revelator
Wed Jun 30, 2010 10:10 pm
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- QW master server source code
by frag.machine » Wed Jun 30, 2010 7:51 pm
- 4 Replies
- 631 Views
- Last post by frag.machine
Wed Jun 30, 2010 9:24 pm
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- bigger models for psp
by Jukki » Sat May 01, 2010 6:42 am
- 5 Replies
- 889 Views
- Last post by Jukki
Wed Jun 30, 2010 1:04 pm
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- Things that are wrong with GLQuake
by mh » Sun Jun 27, 2010 4:17 pm
- 19 Replies
- 1883 Views
- Last post by Ranger366
Tue Jun 29, 2010 7:31 pm
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- Haha -- FTEQW matrix manipulation functions in mathlib
by Baker » Tue Jun 29, 2010 4:41 pm
- 3 Replies
- 552 Views
- Last post by Sajt
Tue Jun 29, 2010 7:09 pm
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- Quake One - Overlay as Menu
by Ranger366 » Mon Jun 28, 2010 4:39 pm
- 8 Replies
- 919 Views
- Last post by Ranger366
Tue Jun 29, 2010 3:05 pm
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- Software Renderer (WinQuake-ish): Assembly Versus No
by Baker » Fri Jun 25, 2010 3:36 pm
- 10 Replies
- 2081 Views
- Last post by Spike
Tue Jun 29, 2010 9:21 am
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- Flash in games: Scaleform.
by Teiman » Fri Jun 25, 2010 12:04 am
- 17 Replies
- 3213 Views
- Last post by Baker
Mon Jun 28, 2010 10:42 am
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- Fake Vwep Attachment For Q1 MDL
by Baker » Fri Jun 25, 2010 12:48 am
- 4 Replies
- 1164 Views
- Last post by gnounc
Sat Jun 26, 2010 7:09 am
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- Standards for 2D transforming
by mankrip » Fri Jun 18, 2010 5:55 pm
- 4 Replies
- 854 Views
- Last post by mankrip
Fri Jun 25, 2010 6:53 am
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- free(*ptr) problems with Windows7
by r00k » Thu Jun 24, 2010 7:36 pm
- 4 Replies
- 757 Views
- Last post by r00k
Fri Jun 25, 2010 3:42 am
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- Smooth Rotation Single Player "Cheat"
by Baker » Tue Jun 22, 2010 11:36 am
- 7 Replies
- 1654 Views
- Last post by r00k
Wed Jun 23, 2010 5:19 pm
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- Depth-sorting particles..
by Downsider » Mon Jun 21, 2010 3:40 am
- 8 Replies
- 1343 Views
- Last post by Downsider
Tue Jun 22, 2010 5:29 pm
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- SPR32 for psp?
by Mexicouger » Mon Jun 21, 2010 1:11 am
- 4 Replies
- 1022 Views
- Last post by mh
Tue Jun 22, 2010 12:27 am
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- MP3 or Ogg Support
by Baker » Tue Nov 17, 2009 2:14 pm
- 65 Replies
- 8564 Views
- Last post by Baker
Sun Jun 20, 2010 11:19 am
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- psp Quake Custom Palete?
by Mexicouger » Fri Jun 18, 2010 7:46 pm
- 2 Replies
- 812 Views
- Last post by Downsider
Sat Jun 19, 2010 1:40 am
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- problem with a qsg tut
by hondobondo » Fri Jun 18, 2010 9:39 pm
- 2 Replies
- 480 Views
- Last post by mh
Fri Jun 18, 2010 10:44 pm
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- Question about Bakers psp engine
by Mexicouger » Thu Jun 17, 2010 3:01 am
- 2 Replies
- 612 Views
- Last post by Downsider
Thu Jun 17, 2010 5:59 pm
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- maybe usefull
by revelator » Thu Jun 17, 2010 4:50 am
- 0 Replies
- 743 Views
- Last post by revelator
Thu Jun 17, 2010 4:50 am
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- Problem with BengtQuake
by hondobondo » Tue Jun 15, 2010 6:08 pm
- 6 Replies
- 784 Views
- Last post by hondobondo
Wed Jun 16, 2010 8:01 pm
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- Map Intro Camera - Like Unreal, etc.
by Baker » Tue Jun 15, 2010 3:03 pm
- 2 Replies
- 551 Views
- Last post by mankrip
Tue Jun 15, 2010 5:48 pm
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- Single Player Engine Needs?
by Baker » Mon Jun 14, 2010 11:19 am
- 28 Replies
- 2907 Views
- Last post by revelator
Tue Jun 15, 2010 5:30 pm
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- What Engine?
by Tom-5- » Sun Jun 13, 2010 1:22 am
- 2 Replies
- 698 Views
- Last post by mh
Sun Jun 13, 2010 12:44 pm
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- Adding volumetric fog to a Quake engine
by goldenboy » Fri Jun 11, 2010 11:45 am
- 5 Replies
- 1255 Views
- Last post by Spike
Fri Jun 11, 2010 6:32 pm
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- Porting ProQuake To Flash in the blink of an eye
by Baker » Tue Dec 08, 2009 5:12 pm
- 17 Replies
- 4301 Views
- Last post by Baker
Fri Jun 11, 2010 2:52 am
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- Cisco 642-262 test
by liubaocun » Wed Jun 09, 2010 2:29 am
- 0 Replies
- 879 Views
- Last post by liubaocun
Wed Jun 09, 2010 2:29 am
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- Not showing the console on startup
by Baker » Sun Jun 06, 2010 10:44 pm
- 36 Replies
- 3450 Views
- Last post by Sajt
Wed Jun 09, 2010 12:59 am
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- Pet peeves about NQ engines
by Spike » Tue Jun 08, 2010 4:34 pm
- 11 Replies
- 1283 Views
- Last post by Baker
Tue Jun 08, 2010 10:41 pm
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- Missing File Substitution In Engines
by Team Xlink » Sun May 02, 2010 8:23 pm
- 10 Replies
- 1502 Views
- Last post by leileilol
Sun May 16, 2010 8:22 pm
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- Fullbright textures..
by Downsider » Mon May 03, 2010 2:05 am
- 14 Replies
- 2410 Views
- Last post by ceriux
Wed May 05, 2010 9:02 pm
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- Soft Particles
by Urre » Wed Apr 28, 2010 7:34 am
- 8 Replies
- 1894 Views
- Last post by Urre
Fri Apr 30, 2010 8:47 am
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- Soft Particles
by Urre » Wed Apr 28, 2010 7:32 am
- 0 Replies
- 941 Views
- Last post by Urre
Wed Apr 28, 2010 7:32 am
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- hmm need some help
by revelator » Thu Feb 04, 2010 7:12 am
- 22 Replies
- 5383 Views
- Last post by revelator
Tue Apr 13, 2010 12:08 pm
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- Compiling Glquake on windows7
by Charlieguitar » Mon Mar 29, 2010 8:51 pm
- 43 Replies
- 7245 Views
- Last post by WhiteMagicRaven
Tue Apr 13, 2010 9:21 am
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- GoldQuake : Improved WinQuake
by Sajt » Thu Jan 28, 2010 12:52 pm
- 49 Replies
- 6164 Views
- Last post by mankrip
Sun Apr 11, 2010 4:50 pm
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- Exposing the Controls to the Client
by Baker » Mon Mar 08, 2010 1:24 am
- 19 Replies
- 2823 Views
- Last post by mankrip
Sun Apr 11, 2010 7:44 am
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- [RELEASE] OpenQuartz 2
by Chip » Thu Apr 08, 2010 11:05 pm
- 23 Replies
- 3674 Views
- Last post by Chip
Sat Apr 10, 2010 11:01 pm
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