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InsideQC Forums • View topic - What are you working on?

What are you working on?

Discuss anything not covered by any of the other categories.

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Postby toneddu2000 » Mon Sep 05, 2011 7:23 am

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Re: What are you working on?

Postby leileilol » Wed Sep 07, 2011 3:17 pm

I feel like crossposting this .
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Re: What are you working on?

Postby ceriux » Wed Sep 07, 2011 4:22 pm

very nice leilei what does the texture look like in quakes palette?
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Re: What are you working on?

Postby Jukki » Thu Sep 08, 2011 6:16 pm

Working on basic log in stuff for my game, o far i have succesfully added libmysql lib to nzp. Alo i got semi working log in screen in but it is currently doing anything.
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Re: What are you working on?

Postby qbism » Fri Sep 09, 2011 4:32 am

...a fake mole just to offset perfect facial symmetry
Image
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Re: What are you working on?

Postby ajay » Sat Sep 10, 2011 3:28 pm

Have made a decision re earthquake. I'm really loathe to restrict the map, the story I've planned out for the mod would have to be cut too and it would just be, well, ruined. Anyway I'm going to archive away the map as is, and do two things. Firstly, work on other components of what the map needs (sewers, buildings etc) in the (vain) hope that one day some kind and talented person could make the tools/engine capable of running it. Secondly, I'm going to make a condensed version of the map for 2 purposes: a) a zombie survival mod, that I promised my son I'd do for the full map, it will be released, but won't be quake related, b) turn it into a deathmatch map, that will just be private use only and not released.
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Re: What are you working on?

Postby leileilol » Sun Sep 11, 2011 12:24 pm

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Re: What are you working on?

Postby goldenboy » Sun Sep 11, 2011 1:39 pm

chinese zombie = win. :lol:

Awesome.
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Re: What are you working on?

Postby ceriux » Sun Sep 11, 2011 5:59 pm

lol neat leilei
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Re: What are you working on?

Postby leileilol » Mon Sep 12, 2011 5:12 pm

tweaking her more
Image
the expression she makes when injured, she's tired of this crap
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Re: What are you working on?

Postby Electro » Mon Sep 12, 2011 11:06 pm

cool :)

Well done getting her rigged and in-game, I know how painful the valve "tools" and pipeline can be.
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Reflex - In development competitive arena fps combining modern tech with the speed, precision and freedom of 90's shooters.
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Re: What are you working on?

Postby leileilol » Tue Sep 13, 2011 12:13 am

I know. It's a freaking overrated joke.

however i'll say this - more engines need jigglebones and other forms of secondary animation
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Re: What are you working on?

Postby revelator » Thu Sep 15, 2011 7:01 pm

Hehe thats freaking awsome :lol:
Productivity is a state of mind.
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Re: What are you working on?

Postby Nahuel » Fri Sep 16, 2011 1:36 am

Image
I am working in detailed q3bsp using the function "place_model" to put mini bsp with details, without loss of performance of Darkplaces :):)
hi, I am nahuel, I love quake and qc.
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Re: What are you working on?

Postby ceriux » Fri Sep 16, 2011 3:21 am

looks pretty neat.
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