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InsideQC Forums • View topic - What are you working on?

What are you working on?

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Re: What are you working on?

Postby ceriux » Sat Jan 28, 2012 4:18 am

that looks pretty sexy. whats it look like with out all the bloom?
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Re: What are you working on?

Postby goldenboy » Sat Jan 28, 2012 5:25 am

pitchatan: Very nice, can I see a wireframe?
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Re: What are you working on?

Postby Shpuld » Sat Jan 28, 2012 10:10 am

I've been working on my Quake mod which is codenamed "Xenoblast" at the moment, but I need to change it, because it's a name of a SHMUP already.

I just got my alien model animated, and I'm quite proud of it :)
At the same time it showcases some of my weapon models like the SMG, Assault Rifle and Pistols.

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Re: What are you working on?

Postby pitchatan » Sat Jan 28, 2012 10:28 am

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Re: What are you working on?

Postby goldenboy » Sat Jan 28, 2012 11:03 am

Cool. Can I ask what you used to create it? Something like Zbrush?
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Re: What are you working on?

Postby pitchatan » Sat Jan 28, 2012 10:26 pm

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Re: What are you working on?

Postby goldenboy » Sun Jan 29, 2012 8:19 am

Nice, didn't know about l3dt yet.
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Re: What are you working on?

Postby leileilol » Sun Jan 29, 2012 8:28 am

Yuck, it's a q3bsp.

I've done terrain in darkplaces with just pure .obj+.ent files before, requires rtlighting though and darkplaces flips one axis :/
but the advantage of obj terrain?


it ain't faceted like hell and no compile times

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Re: What are you working on?

Postby Spike » Sun Jan 29, 2012 8:44 am



known issues:
8*8 is too small for fat fingers.
no onscreen keyboard
crashes if you rotate the screen
crashes can leave it half running which is a pain to kill
giving it gamedata is a pain (it expects eg: /sdcard/fte/id1/pak0.pak )
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Re: What are you working on?

Postby Spirit » Sun Jan 29, 2012 9:52 am

Woot, works on my Desire. ~15 fps with the 286 preset. :)

Flipping the screen worked, rotating left me with a simplistic looking "every graphic is coloured in 1 colour" but I could quit just fine blindly.
Improve Quaddicted, send me a pull request: https://github.com/SpiritQuaddicted/Quaddicted-reviews
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Re: What are you working on?

Postby Spike » Sun Jan 29, 2012 12:07 pm

yay! it didn't brick it!
disapointed by the framerate though, its at about half of my personal required-fps-to-be-playable, and under the framerate of an mvd, too.
must research multitouch on android...
did audio work?

edit: fixed the rotate issue. same url as before
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Re: What are you working on?

Postby Spirit » Sun Jan 29, 2012 1:30 pm

Sound is laggy, echoing etc. Sounds like a wrong samplerate I think.
Improve Quaddicted, send me a pull request: https://github.com/SpiritQuaddicted/Quaddicted-reviews
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Re: What are you working on?

Postby stoleYourBike » Sun Jan 29, 2012 3:07 pm

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Re: What are you working on?

Postby CocoT » Mon Jan 30, 2012 2:58 am

Groovy! :)
- New location: Update your bookmarks!
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Re: What are you working on?

Postby qbism » Mon Jan 30, 2012 4:32 am

edgy, demo-scenish.
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