[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4787: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3922)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4789: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3922)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4790: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3922)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4791: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3922)
InsideQC Forums • View topic - What are you working on?

What are you working on?

Discuss anything not covered by any of the other categories.

Moderator: InsideQC Admins

Re: What are you working on?

Postby toneddu2000 » Sat Jun 30, 2012 3:21 pm

ok, thanks a lot Seven!
- my first commercial game, made with FTEQW game engine
toneddu2000
 
Posts: 1395
Joined: Tue Feb 24, 2009 4:39 pm
Location: Italy

Re: What are you working on?

Postby Squirt » Sun Jul 01, 2012 10:55 am

Nice video leilei. I like the gorilla.
Squirt
 
Posts: 30
Joined: Fri Jan 21, 2005 2:08 am

Re: What are you working on?

Postby Irritant » Sun Jul 01, 2012 10:24 pm

http://red.planetarena.org - Alien Arena and the CRX engine
Irritant
 
Posts: 250
Joined: Mon May 19, 2008 2:54 pm
Location: Maryland

Re: What are you working on?

Postby hogsy » Wed Jul 04, 2012 8:17 pm

A few days ago we added OpenKatana to moddb. I think we were a little unlucky with the timing since it didn't end up getting quite the attention I thought it would, and to be fair our presentation sucks.
If anyone's interested and would like to support us then you can find the page here...


I wasn't too sure if I should put this in its own thread or not either but it is basically something I'm working on (almost 24:7 :cry: ).
User avatar
hogsy
 
Posts: 198
Joined: Wed Aug 03, 2011 3:44 pm
Location: UK

Re: What are you working on?

Postby frag.machine » Wed Jul 04, 2012 11:58 pm

I think it's appropriate to post it in our long running "what are you working on ?" thread (btw, maybe we should apply for a Guiness book entry :), after all you're working (hard) on it right ?
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
User avatar
frag.machine
 
Posts: 2120
Joined: Sat Nov 25, 2006 1:49 pm

Re: What are you working on?

Postby leileilol » Thu Jul 05, 2012 12:01 am

Image

2 MORE GIRLS TO DO! then I move onto all the males (thankfully most have similar bodies and lack of elaborate clothing). and finally the other 3 girls (Marionette, Anita and Lin-Lin)
leileilol
 
Posts: 2783
Joined: Fri Oct 15, 2004 3:23 am

Re: What are you working on?

Postby taniwha » Thu Jul 05, 2012 12:09 am

Those Leggs* cups on her breasts must hurt. The rest looks quite good, though why the mess of triangles when you've still got quads?

* Dunno if they're still available, but there was a brand of stockings that came in an egg shaped package, thus the name.
Leave others their otherness.
http://quakeforge.net/
taniwha
 
Posts: 399
Joined: Thu Jan 14, 2010 7:11 am

Re: What are you working on?

Postby ceriux » Thu Jul 05, 2012 12:23 am

User avatar
ceriux
 
Posts: 2230
Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA

Re: What are you working on?

Postby leileilol » Thu Jul 05, 2012 12:44 am

leileilol
 
Posts: 2783
Joined: Fri Oct 15, 2004 3:23 am

Re: What are you working on?

Postby mh » Thu Jul 05, 2012 1:45 am

A triangle is guaranteed to be on a single plane - a quad isn't. Makes things much easier for the GPU (and, I presume, software renderers too).
User avatar
mh
 
Posts: 2292
Joined: Sat Jan 12, 2008 1:38 am

Re: What are you working on?

Postby taniwha » Thu Jul 05, 2012 1:52 am

I understand triangles in the final version. My understanding about goraud shading from that surface cache article is that with triangles, orientation doesn't matter (I might be missing something). My point was that your model should either be all tris, or (as much as possible) all quads.

Despite my Leggs comment (and on looking again, it looks like the intention is for solid armor), she does look good.
Leave others their otherness.
http://quakeforge.net/
taniwha
 
Posts: 399
Joined: Thu Jan 14, 2010 7:11 am

Re: What are you working on?

Postby leileilol » Thu Jul 05, 2012 3:19 am

"All quads" only matters if you're making a mesh for sculpting for a normal map (for clean subsurface divisions), which is something I will not do. And that's within the context of game modeling - people that model for cinematic purposes will also urge to model in only quads for subdivision also, as if it were the only legal way to model anything. They'll also tell you to never post wire renders, and keep all shots of models smooth and rendered with overdone antialiasing to the point where it's blurry, and tell you to add more cloud passes in your materials for extra detail.

I don't do subdivisions.
leileilol
 
Posts: 2783
Joined: Fri Oct 15, 2004 3:23 am

Re: What are you working on?

Postby taniwha » Thu Jul 05, 2012 5:04 am

Actually, "all quads" makes the modeling process easier: you get to take advantage of the loop tools (loop cut, edge slide, etc). Clean topology makes it easy to add or remove detail as you need it. Triangles do not make for clean topology as they break the flow of edge and face loops. Once you've got your model "done" (animation too?), then you convert to triangles (and if necessary, rotate them).

I don't know where you've been hanging out for your modeling info, but everything I've seen has been almost the opposite: do post wires. If it's to be a subdiv model, post smooth shots. If it's low-poly, post as-intended shots (in-game if possible).

If there had been no quads at all in your post, I wouldn't have commented on them :)... well, maybe something like "I hope that complete as otherwise editing will be a chore". I do see signs of good topology in various places in your model, but some areas indicate a lot of triangle thinking.

I just remembered another argument for quads in a game modeling context: face loops make for good triangle strips. That may not be an issue in your engine, but it's something else to consider.

Hmm, actually, I'd like to see your model with flat shading. I find smooth to be distracting sometimes, even if the end result will be a smooth shaded subdiv model.
Leave others their otherness.
http://quakeforge.net/
taniwha
 
Posts: 399
Joined: Thu Jan 14, 2010 7:11 am

Re: What are you working on?

Postby toneddu2000 » Thu Jul 05, 2012 7:06 am

- my first commercial game, made with FTEQW game engine
toneddu2000
 
Posts: 1395
Joined: Tue Feb 24, 2009 4:39 pm
Location: Italy

Re: What are you working on?

Postby mh » Thu Jul 05, 2012 10:17 am

Triangle strips are dead and have been for a long time: http://home.comcast.net/~tom_forsyth/bl ... #Strippers
User avatar
mh
 
Posts: 2292
Joined: Sat Jan 12, 2008 1:38 am

PreviousNext

Return to General Discussion

Who is online

Users browsing this forum: No registered users and 1 guest