Thank you very much for your kind words.
Hello taniwha,
It is finished and could be released, but the only thing that is missing is the head-gib.
I am no good modeller, but I didnt want to release a Quake monster without a head-gib. LOL
That would not be a Quake monster other wise...
My friend webangel helps me with this and while we are at it, we thought the "regular" other 3 gib parts
would maybe not match the slim spider body too, so we want to make 4 gib parts alltogether.
The head-gib with some spider legs and its ripped off tail.
As soon as it is done, the spider will be released with the source.
I tried to keep the QC code as vanilla friendly as possible, but beeing a DarkPlaces user, I could
not resist to use extensions here and there.
But as mentioned above, those can be easily deleted or replaced with fixed values to make the
spider engine-independent. Those are not really relevant for the spider as is and its basic features.
Hello scar3crow,
Yes, this little beast has almost 500 animation frames. It is a simple .mdl model though with various skins.
Maybe you are right and it does not fit into Quake, but Quake is the only game I 'play' with

Hopefully some people can make use of it anyway...
Best wishes,
Seven