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InsideQC Forums • View topic - What are you working on?

What are you working on?

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Postby xaGe » Fri Jan 16, 2009 11:42 pm

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Postby xaGe » Fri Jan 16, 2009 11:59 pm

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Postby MauveBib » Sat Jan 17, 2009 9:09 am

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Postby MauveBib » Wed Jan 21, 2009 2:27 pm

Just finished an ingame waypoint editor, much quicker than faffing around in map editors.



The AI player is now able to dynamically build buildings:

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Postby Wazat » Wed Jan 21, 2009 7:43 pm

When my computer inevitably explodes and kills me, my cat inherits everything I own. He may be the only one capable of continuing my work.
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Postby GiffE » Thu Jan 22, 2009 1:22 am

That looks fantastic MauveBib!

Just finished a CSQC scoreboard for my tank game. (I also got started coding the main teamplay mechanics)

(Click to Enlarge)
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Postby Electro » Thu Jan 22, 2009 4:54 am

Benjamin Darling


Reflex - In development competitive arena fps combining modern tech with the speed, precision and freedom of 90's shooters.
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Postby MauveBib » Fri Jan 23, 2009 1:16 am

Experimenting with procedural foliage placement. I really can't be bothered placing hundreds of trees by hand, but random placement would be different each time the map is run. This is pseduorandom, so it's the same each time.

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Postby xaGe » Fri Jan 23, 2009 3:14 am

Pseudo random looks fine like that MauveBib... Let anyone else who wishes to make a map for it place their own trees by hand or use your pseudo method! :D How does it work? You make a brush in your map editor and label it func_rndforest or something along those lines??
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Postby Irritant » Fri Jan 23, 2009 3:46 am

Interesting Mauvebib, are you able to keep them from being placed too close to structures etc?

Working on some new content for the next AA...I'm addicted to dark tech it would seem. Though I think my next map will be in a damaged city setting.

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http://red.planetarena.org - Alien Arena and the CRX engine
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Postby MauveBib » Fri Jan 23, 2009 3:48 am

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Postby Spike » Fri Jan 23, 2009 11:52 am

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Postby MauveBib » Fri Jan 23, 2009 2:56 pm

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Postby r00k » Fri Jan 23, 2009 6:39 pm

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CoD

Postby Chip » Fri Jan 23, 2009 8:04 pm





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