Heh, just bought Daikatana on GoG last week.
The thing that jumps in front my eyes is how amateurish is the artwork in general, even for a 1997/1998 Quake mod standard.
The difficulty is unforgiving in the very first levels, important gameplay elements (doors, buttons, levers, etc) aren't easily distinguishable, lots of oversaturated colored lights and lots of dark corners, plain ugly models poorly animated.
The NPCs AI in general are a joke: they can completely ignore you in several situations (even if they are in the middle of a fight); in other occasions they freak out just seeing you.
TBH so far the sidekicks aren't being that annoying (mostly because I left them hanging in some safe corner and go exploring alone) and they even manage to (most of the time) navigate thru the levels without (much) human intervention.
That said, the tech wasn't up to the task back then, so they should just dropped the sidekicks (or make then only mandatory in small parts of the history).
In general I'd say it's bad, but not in a DNF way. Mostly unbalanced, unpolished, unfinished.
I hope you guys manage to bring something better. Heck, just looking your WIP pics I *AM SURE* you guys will make far better.
