goldenboy: Cool drawing. Is it someone from Strife? Haven't played it more than the demo, but I remember it has something called Order.
Yesterday I made the punchangle to affect attacks. So if player gets damage and the gun points up, and fires the weapon, the shots will fly up there too. And also the projectiles are spawned from some bones in the guns, so moving around makes the shooting slightly inaccurate, but isn't some random unpredictable inaccuracy. I tried to get the view and third person models be in the same locations, but the way things are now, that seems impossible.
Sorted out the flying monsters going through walls and stuff by enabling all the sv_gameplayfix_xxxxxx cvars, but I think something broke something, because now when I kill all the monsters in the level, player's movement starts to stagger. Ehh.. it's always something

Guess I'll have to enable them one by one.
And here's some more text, now it's got both the BIG and small characters, and improved the numbers, also accuracy/damage stats:
Note: console screenshot was placed below, because the centerprint stats were up... so it's 2 screenshots merged...