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InsideQC Forums • View topic - What are you working on?

What are you working on?

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Re: What are you working on?

Postby Nahuel » Sat Dec 21, 2013 4:25 pm

@toneddu2000 :) thanks for the comment. This stuff is based in some old AG, oriented in first place to the exploration and in second place to solve puzzles. BTW to make puzzles in qc is a hard work, so dead morning will be a game more "ambiental".
hi, I am nahuel, I love quake and qc.
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Re: What are you working on?

Postby hogsy » Sun Dec 22, 2013 3:40 pm

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Re: What are you working on?

Postby leileilol » Tue Dec 24, 2013 4:50 am

Particles are a pain to implement sometimes often with trial and error results. I only liked effects I had from luck.

I still don't have HL-ish beams!
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Re: What are you working on?

Postby Shpuld » Wed Jan 01, 2014 8:15 pm

Bump with progress. I'm working on a topdown total conversion/standalone game on darkplaces.
I got player model with separated torso and legs working, game utilizes backwards/strafe anims properly as well.
Weapon model is attached with the q3 model tags to the torso and muzzleflash is attached to the weapon.

Image
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Re: What are you working on?

Postby horrorporn » Fri Jan 03, 2014 10:23 am

Image

got a base mesh together, not sure how it's going to rig (or whether it'll just explode!), but if anybody with more experience modelling has any feedback on the topology it'd be appreciated.

Schpuld, that looks pretty smooth, does it work with the quake monsters?
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Re: What are you working on?

Postby leileilol » Fri Jan 03, 2014 4:53 pm

Try merging the edges of the back of the knee loop and the front of the elbow loop
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Re: What are you working on?

Postby Irritant » Sat Jan 04, 2014 7:46 am

The beginnings of Generation 3 of Alien Arena. The Gen 2 player models served us for six years from 2008 till now, but with the engine advances, it's time for a retooling.

Image
http://red.planetarena.org - Alien Arena and the CRX engine
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Re: What are you working on?

Postby revelator » Sat Jan 04, 2014 1:08 pm

Thats some mean looking martians there :shock:
Productivity is a state of mind.
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Re: What are you working on?

Postby qbism » Sun Jan 05, 2014 1:12 am

Alien Arena screenshots remind me of old sci-fi book covers, especially the lighting. Looks good with the soft shadows.
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Re: What are you working on?

Postby goldenboy » Sun Jan 05, 2014 2:50 am

I wrote an .

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Re: What are you working on?

Postby toneddu2000 » Sun Jan 05, 2014 12:09 pm

very very interesting article gb. I never approached FTE and always used DP because FTE site seems outdated but I notice that FTE has a lot of great features
Good job

EDIT: just a little critic: please position your images inside the h1 paragraph. It's difficult to understand some images what refer to.
- my first commercial game, made with FTEQW game engine
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Re: What are you working on?

Postby Shpuld » Sun Jan 05, 2014 8:52 pm

Been doing more work for my game, models and effects.

Image

Image

Image

Image

Image

Image
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Re: What are you working on?

Postby ceriux » Sun Jan 05, 2014 9:21 pm

Shpuld that looks awesome! i cant wait to see once its further in development!
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Re: What are you working on?

Postby toneddu2000 » Sun Jan 05, 2014 9:25 pm

Very very nice Shpuld! Shotgun fire animation is my favourite!
- my first commercial game, made with FTEQW game engine
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