Hmm thats a rather funny bug

havent messed with the shadow code so not sure what gives.
As for anyone using the BFG source for modding i havent seen anything yet, but in time it might come.
Biggest problem seems to be repacking BFG's resource files,
not even sure sure how to load HD textures with this :s would be nice to have the option to use wulfens TGA's.
Also the old graphics mods that used ARB shaders will not work unless ported to GLSL (Sikkmod etc).
And doom3world is still down so its a bit hard getting news

maybe a subsection of inside3d could handle Doom3 related stuff ?.
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