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InsideQC Forums • View topic - What are you working on?

What are you working on?

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Re: What are you working on?

Postby Spiney » Sun Jul 20, 2014 10:54 am

Please give her a turtle shell bikini :shock:
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Re: What are you working on?

Postby goldenboy » Sun Jul 20, 2014 1:57 pm

A new pair of breasts with an elf attached! :wink:
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Re: What are you working on?

Postby leileilol » Mon Jul 21, 2014 1:26 am

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Re: What are you working on?

Postby jim » Mon Jul 21, 2014 8:11 pm

She seems lovely. Reminds me how my snake used to hide/sleep between my legs when she was younger... Nowadays she has more courage to explore places without immediately looking for a place to hide.

--
Some weapon effects with sprites. Can I make the sprites spin with avelocity or some other way? I used scale to get them more alive, but avelocity didn't seem to have any effect. I used "VP Parallel" orientation on them... edit: got the spin working with "VP Parallel Oriented".



zbang!
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Re: What are you working on?

Postby qbism » Tue Jul 22, 2014 1:58 am

Set the sprite type to SPR_VP_PARALLEL_ORIENTED and give the entity ROLL. I'm guessing this is how steam is done in Rubicon2.
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Re: What are you working on?

Postby mankrip » Tue Jul 22, 2014 2:29 am

Ph'nglui mglw'nafh mankrip Hell's end wgah'nagl fhtagn.
==-=-=-=-=-=-=-=-=-=-==
/ /
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Re: What are you working on?

Postby leileilol » Wed Jul 23, 2014 2:26 am

Trying to port cgwg/Themaister's NTSC artifact shader
Image
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Re: What are you working on?

Postby Electro » Wed Jul 23, 2014 3:32 am

Wow some cool stuff through here, love flicking through seeing all the pics of new effects and art :D

Here's something I've been working on:
Image
Benjamin Darling


Reflex - In development competitive arena fps combining modern tech with the speed, precision and freedom of 90's shooters.
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Re: What are you working on?

Postby jitspoe » Wed Jul 23, 2014 2:30 pm


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Re: What are you working on?

Postby toneddu2000 » Wed Jul 23, 2014 2:39 pm

Outstanding model, Electro! Compliments! Which engine runs in Reflex?
- my first commercial game, made with FTEQW game engine
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Re: What are you working on?

Postby gnounc » Wed Jul 23, 2014 6:17 pm

tonnedu, its their own in house engine.

Electro, glad to see your work here again, and nice to finally see one of your models with some texture!

Looks every bit as good as I expected from you
my
gnounc's
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Re: What are you working on?

Postby Electro » Thu Jul 24, 2014 12:43 am

Thanks guys! :)

It's our own engine built from scratch.
Benjamin Darling


Reflex - In development competitive arena fps combining modern tech with the speed, precision and freedom of 90's shooters.
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Re: What are you working on?

Postby toneddu2000 » Thu Jul 24, 2014 12:50 pm

- my first commercial game, made with FTEQW game engine
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Re: What are you working on?

Postby leileilol » Thu Jul 24, 2014 1:02 pm

given that professional quality, pay game no doubt. Nothing wrong with that
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Re: What are you working on?

Postby toneddu2000 » Thu Jul 24, 2014 1:12 pm

never said it was wrong, just asked :D
- my first commercial game, made with FTEQW game engine
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