by Irritant » Mon Aug 11, 2014 3:19 am
Yeah at the moment, I am just sort of playing around, much more tweaking/reshaping will occur. Trying to get the hang of creating the terrains, it's not editor friendly just yet, though once you get the hang of it, it isn't so hard, a lot of trial and error though.
It does have a vegetation system that is controlled by painting an image. Same with the texture blending, etc. Once we've solidified the tech, and gotten it to work in Radiant as well, we'll write up tutorials. There is still a lot to be done yet though.