[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4787: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3922)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4789: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3922)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4790: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3922)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4791: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3922)
InsideQC Forums • View topic - What are you working on?

What are you working on?

Discuss anything not covered by any of the other categories.

Moderator: InsideQC Admins

Re: What are you working on?

Postby Shpuld » Thu Mar 26, 2015 8:01 am

Fair point frag.machine, most of the graphics are still very much WIP, so I'll probably have the enemy fire have more interesting colors to make it stand out.
User avatar
Shpuld
 
Posts: 104
Joined: Sat Feb 13, 2010 1:48 pm

Re: What are you working on?

Postby Barnes » Sun Mar 29, 2015 6:48 am

update sslr
User avatar
Barnes
 
Posts: 232
Joined: Thu Dec 24, 2009 2:26 pm
Location: Russia, Moscow

Re: What are you working on?

Postby mankrip » Sun Mar 29, 2015 5:06 pm

:D I've finished the procedural dithered particle code, and I'm damn pleased with the result. I may post some screenshots tomorrow; it seems that Internet access is being cut in my job during the weekends…

The particle metadata takes a lot of RAM. About 100 MB in full HD (1080 particle sizes), 32 MB in 800*600, and 5 MB in 320*240. The number of sizes is given by the vrect's min(width, height).

But they're blazing fast to draw, even the translucent ones. Rendering hundreds and maybe thousands of particles on screen isn't a problem.

Now I'm working on some BSP drawing code…
Ph'nglui mglw'nafh mankrip Hell's end wgah'nagl fhtagn.
==-=-=-=-=-=-=-=-=-=-==
/ /
User avatar
mankrip
 
Posts: 915
Joined: Fri Jul 04, 2008 3:02 am

Re: What are you working on?

Postby qbism » Mon Mar 30, 2015 12:23 am

User avatar
qbism
 
Posts: 1236
Joined: Thu Nov 04, 2004 5:51 am

Re: What are you working on?

Postby mankrip » Mon Mar 30, 2015 12:57 am

Ph'nglui mglw'nafh mankrip Hell's end wgah'nagl fhtagn.
==-=-=-=-=-=-=-=-=-=-==
/ /
User avatar
mankrip
 
Posts: 915
Joined: Fri Jul 04, 2008 3:02 am

Re: What are you working on?

Postby Barnes » Mon Mar 30, 2015 8:12 am

User avatar
Barnes
 
Posts: 232
Joined: Thu Dec 24, 2009 2:26 pm
Location: Russia, Moscow

Re: What are you working on?

Postby Barnes » Mon Mar 30, 2015 8:21 am

Radiosity normal mapping (not deluxe mapping) & specular approximation + SSAO
Vanilla:


Ground Zero:


The Reckoning:


Zaero:


There is a huge need in texture re-mastering, especially bump maps. So if anyone wants to help, welcome :)
User avatar
Barnes
 
Posts: 232
Joined: Thu Dec 24, 2009 2:26 pm
Location: Russia, Moscow

Re: What are you working on?

Postby mankrip » Mon Mar 30, 2015 8:36 am

Ph'nglui mglw'nafh mankrip Hell's end wgah'nagl fhtagn.
==-=-=-=-=-=-=-=-=-=-==
/ /
User avatar
mankrip
 
Posts: 915
Joined: Fri Jul 04, 2008 3:02 am

Re: What are you working on?

Postby Barnes » Mon Mar 30, 2015 9:04 am

Our implementation needs view-space normal, which can be additionally distorted by a UV offset or normal map. :)
User avatar
Barnes
 
Posts: 232
Joined: Thu Dec 24, 2009 2:26 pm
Location: Russia, Moscow

Re: What are you working on?

Postby Spiney » Mon Mar 30, 2015 4:33 pm

One thing I think might be cool for Q2 is to add masks to the textures that define the 'metalness' of a pixel.
So then you could change some parameters of your reflection model for some cheapish physical based rendering.
So no more diffuse reflection for the metals and you could use the existing color texture as the specular color -- well, I SUPPOSE
Non-metals just use the color of the light as specular color (though ideally you need to gamma correct or it'll look conveniently metallic anyway).

I noticed Quetoo doesn't actually do diffuse shading with it's normal maps (only specular) which I guess is why the metals look kind of nice.
The downside is that you can't do things like brick walls and such very well, but Q2 is mostly metal so it's a natural fit.

The radiosity normal maps are nice, do you get them out of a compiler or render them in engine somehow?
Also did you have phong specular on the surfaces before? I guess you can't do that with 'vanilla' RNM unless you make a deluxel variant.
But SSLR magic trickery is probably better :D
Spiney
 
Posts: 63
Joined: Mon Feb 13, 2012 1:35 pm

Re: What are you working on?

Postby krigs » Mon Mar 30, 2015 5:59 pm

krigs
 
Posts: 2
Joined: Sat Feb 21, 2015 10:44 am


Re: What are you working on?

Postby jim » Fri Apr 03, 2015 5:04 pm

Thought of some double weapon system for TigerCake. Shields & Tools on left arm, Weapons on right arm.

The shield is a bit big, and should be transparent... Shield probably replaces armor.


The medikit can be used to heal self or other players in cooperative or leech health from enemies.


Don't know what that lance does. It's a magic fantasy lance, so it could shoot something. Maybe it's a bit incomplete.
zbang!
User avatar
jim
 
Posts: 599
Joined: Fri Aug 05, 2005 2:35 pm
Location: In The Sun

Re: What are you working on?

Postby toneddu2000 » Fri Apr 03, 2015 6:06 pm

So cool jim, so cool... Can't wait to play it!
Can I ask you how do you realize double wielding system? It's kinda intriguing! :)
- my first commercial game, made with FTEQW game engine
toneddu2000
 
Posts: 1395
Joined: Tue Feb 24, 2009 4:39 pm
Location: Italy

Re: What are you working on?

Postby Barnes » Sat Apr 04, 2015 9:36 pm

Radiosity normal mapping with indirect specular approximation and high resolution lightmaps
http://www.youtube.com/watch?v=00pLjnl66R8
User avatar
Barnes
 
Posts: 232
Joined: Thu Dec 24, 2009 2:26 pm
Location: Russia, Moscow

PreviousNext

Return to General Discussion

Who is online

Users browsing this forum: No registered users and 2 guests