Seven: Oh no, don't kill the spiders, they're nice

Hey, maybe some could appear different size? Mmm.. always liked the head kicking in Blood. Now you could make a football game with the heads.
I've been making some kind of minimalistic styled model/etc content for Doom. In couple weeks I've done all the weapons & item pickups, some monsters, player and some decorations, and a bunch of textures. None are meant to be exact copies of the sprites or textures, but some are closer than others. There's some amount of gameplay changes too.
Initially I was going to have that flat shading on the polygons, but I had to do it by splitting all the vertices/edges, and that wasn't such a good idea. Framerate went down horribly in high monster count areas, and this is supposed to work well in such areas. So for now only the weapons, items and decorations have some chosen few splits.
I'll release this stuff when I have at least 6 levels done. Currently 1 or 2 levels complete, plus some random rooms that could be start areas of some levels.
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The fire on the sky doesn't animate, but if it could scroll around, it probably would. Or if I can find some easy way to get some more frames to it, it could animate too.