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InsideQC Forums • View topic - What are you working on?

What are you working on?

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Re: What are you working on?

Postby toneddu2000 » Mon Jan 30, 2017 7:11 pm

Very cool frag.machine! One thing I didn't understand: casting spell costs mana-like ammo? Because, in the video is not clear. Can player cast invisibility as many time as he likes?
- my first commercial game, made with FTEQW game engine
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Re: What are you working on?

Postby frag.machine » Mon Jan 30, 2017 7:29 pm

I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
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Re: What are you working on?

Postby toneddu2000 » Tue Jan 31, 2017 8:28 am

- my first commercial game, made with FTEQW game engine
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Re: What are you working on?

Postby Barnes » Tue Feb 28, 2017 1:56 pm

animated normalmaps for water surfaces
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Re: What are you working on?

Postby toneddu2000 » Sun Mar 19, 2017 7:28 pm

Very cool effect Barnes! You're doing a great work on your engine!
- my first commercial game, made with FTEQW game engine
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Re: What are you working on?

Postby toneddu2000 » Fri Mar 31, 2017 11:21 am

Created a 3d scene with CSQC and GLSL without any external asset: 3d entities, textures and map scene is generated procedurally. It also shows how to use GLSL for post-processing effects





Mouse 1 to enable GLSL post-processing, Mouse 2 to enable depth field, Mouse wheel to scroll post-processing effects
- my first commercial game, made with FTEQW game engine
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Re: What are you working on?

Postby Barnes » Sun Apr 02, 2017 1:44 pm

old style film filter
Image
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Re: What are you working on?

Postby toneddu2000 » Sun Apr 02, 2017 2:06 pm

really really cool! GLSL?
- my first commercial game, made with FTEQW game engine
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Re: What are you working on?

Postby Barnes » Sun Apr 02, 2017 2:37 pm

yes glsl
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Re: What are you working on?

Postby Barnes » Mon Apr 24, 2017 2:45 pm

Perspective correction for hi-FOV values

fov 130, no correction
Image

with correction
Image
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Re: What are you working on?

Postby Barnes » Thu May 25, 2017 5:04 pm

update cin filter effect (download video for hi quality, google disk make low quality preview)
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Re: What are you working on?

Postby toneddu2000 » Sat May 27, 2017 6:29 am

Really really good effect, compliments Barnes! I like the idea that, in addition to the usual "old movie stuff", you add a color correction pass, which adds a personal look, very stylish
- my first commercial game, made with FTEQW game engine
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Re: What are you working on?

Postby ceriux » Fri Jun 02, 2017 7:57 am

remaking wizard from halo...


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Re: What are you working on?

Postby toneddu2000 » Fri Jun 02, 2017 9:39 am

It seems very similar! Are you creating your own version or will it be identical as possible to original?
- my first commercial game, made with FTEQW game engine
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Re: What are you working on?

Postby ceriux » Fri Jun 02, 2017 10:39 am

Identicle as possible.. I have a reference photo with a grid from birds eye view. It wont be 100% but id say like around 90% accurate. Theme wise im just trying to make it medieval-ish.

Ive actually about finished ill post another screen asap.
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