First attempts are really the best way to get used to the modelling settings.
While playing Chasm_theRift I became involved in the Dino.
There is less chance to extrakt them from the game, so I tried my own skills.

I'm also a bit intrigued with low poly models.
It's a great way to sculpt models from simple forms.
Mostly I take a front or side face of the model for skinn texture.
This one I ripped in such a way I had each part flatten out.
That way the skinfile becomes very clear and also brighter of colour.
