by ajay » Wed May 05, 2010 12:24 pm
Done quite a lot of work since pics/videos, but mostly detail and could be considered 'spoilers' if shown. Just made an 'arrival gate' for monsters, and have tinkered with their positioning/timing etc., quite happy with, may (almost certainly) un-code or change the usual sounds. Below is a video of the test map. Everything is placeholder apart from the gate, which is a copy of a prefab I re-did for scale and monster use!