by Dresk » Thu Nov 06, 2008 11:30 pm
Thanks for the bug report.
As I've noted to scar3crow, I haven't played my mod with DP since 8/30/2008, and lots of patches have been committed to the engine since then that may have broken things in my mod.
In this case, I do not think it has anything to do with the latest DP engine, rather with your video card's handling of the stipple effect I use.
To test this, open up kleshik (or normal Quake), bring down the console and type this in : scr_stipple 3
This will cause the stipple effect that I use. If you find Quake freezing / locking up / performing odd behavior, we know it has something to do with that effect.
In the event that you do confirm this, I'll notify the appropriate active DP developers about the bug, but I will need your OS, your video card and what drivers you are using. Fear not, in addition to this, I will make a patch that adds a client CVar to disable the stipple.
Hopefully it is just scr_stipple . Please reports your findings back to me, and I we shall see if we can correct this.
Thanks very much for trying my mod,
Dresk