by goldenboy » Wed Jan 07, 2009 11:28 pm
However, let's not forget that some mods expressively load .spr files from the QC, for example Remake includes func_emitter which expects a path like progs/blah.spr. Probably the same for Quoth, with its colored globes etc.
So backwards compatibility would be a problem.
If sprites were pcx files renamed to spr, that would probably work.
And, yeah, they can be animated like gifs, ie have multiple frames. Hm, perhaps you could just use gif.