by Urre » Mon Mar 30, 2009 6:50 am
I know lots of people who can handle massive armies in intricate detail, and this would be just the kind of thing to tickle their RTS-brain again. I don't consider myself one of them, I get easily confused by RTS's, but I don't find this (awesome) concept more confusing, just interesting.
If you scroll down a bit on the site, and read one of the news posts called , that's the kind of thing that makes me want to play the game, a lot.
Also xaGe, I find the fact that you don't want to "think that much" when playing a game almost insulting, 'cause that means you waste time when you play games. I generally stop playing if a game isn't challenging and inspiring. A game should be like reading a great book which results in you thinking about it when you're finished, or like when you're listening to a piece of good music which works as an outlet to feelings you didn't know you had. Yes, this means most games fail. You should feel like you've gained something, not like you've successfully made it through several hours without feeling bored.
World of Goo made me a better person.
I was once a Quake modder