by Urre » Thu Apr 14, 2005 11:58 pm
Hello there Scar3crow.
Yes, the age old topic, which so far has consisted mostly of talk. A lot of "sounds cool", but not so much "let's do it".
You say you aren't all too interested in looking at remade content, that you'd rather see a new episode and so forth... You musn't forget, that if you make this new episode, with all new bumpmapped realtime mcjumbo, the old content (models, sounds and textures) will feel out of place, which is why the retexturing and remodeling projects are still needed. Anyone who's played Willi Hammes Tenebrae pimping map knows what i mean. New maps and episodes get released constantly, so there's not a shortage in that territory. The real problem lies in the fact that Quake isn't as popular as many of us would like it to be. This leads to general uninterest in creating anything for it.
As sad as it is to say, it won't happen. Most artists find other things more interesting than revamping some brown old thing, even if they'd probably love it once it's done.
Then there's also the fact that Quake is really, really vague. This leads to creative people making up their own background stories, explanations, filling holes in the plot... Everyone has their own take on it. I personally love this about Quake, because it lets me do just that, my own story. But that's just what it is, my story, and most will probably not agree on it. No matter what you do with a plot update/change/continuation, there will be people who plain hate it. I'll be one of those, trust me. I tried once, and the project (as it was then) died out for those exact reasons, disagreement about what is appropriate and what is not.
It takes a dedicated mind, and a lot of free time (or money) to do it, since you will probably be doing it alone.
I was once a Quake modder