by Urre » Sat Feb 06, 2010 7:09 pm
I'd appreciate if QuakeWorld engine-devs could voice problems they might see with the spec, as I have limited knowledge about QW engines.
Should there exist QW specific extensions? A couple features which I'd like to see in more QW engines are cvars to alter the prediction to a larger extent, more predicted movetypes (useful for spectators and otherwise flying players and such). Didn't QW also remove some features and builtins which had to do with monsters? Coop-mods would probably like to have these back...
I was once a Quake modder