I wanted to play around with blended textures in Quake (which can't do it naturally) after reading a Q3 tutorial posted @ Func by Sock.

I wanted the ability to do it real fast (like single click) with automatic sizing without having to think.

Download: http://www.quake-1.com/docs/textures2qu ... v0_1_0.zip
It only does this, but I'm thinking of growing the features in a vague and somewhat undefined future. I didn't put too much effort into this tool, I'm sure if you try hard enough you can figure out some way to crash it like loading a 8x8 pixel image or something. It doesn't enforce a palette on the image, you'll have to change it to the Quake palette yourself (probably the next version of this ... if I make a next version).
[Source code included in download zip]