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InsideQC Forums • View topic - One-button car game

One-button car game

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One-button car game

Postby Urre » Sun Apr 18, 2010 10:13 pm

- Thanks motorsep and Spirit!
________________







The only button you need to worry about is Space (+attack)!

Space accelerates forward, releasing space makes the car turn in the direction the wheels are lit blue.

Tell me about any problems you might run into, I'd really appreciate it. All ideas are welcome!

Have fun!
Last edited by Urre on Sun May 23, 2010 11:29 am, edited 2 times in total.
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Postby Urre » Sun Apr 18, 2010 10:20 pm

In case it's unclear, the timer starts counting when you first press space.

I get around 18.2 seconds. I'd love to see demos of faster runs :)
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Postby goldenboy » Mon Apr 19, 2010 2:04 am

Cool idea.

It is somewhat interesting, but the main challenge is to learn the controls. It's not really intuitive.

What is bugging me so far is that I have to restart often, because I'll make a "mistake" and the car will tumble on its side or roof. Thus I never see the end of the track (no reward) after like 20 tries. Sure, if I practiced this for 2 hours I would get better - it seems to mainly require a lot of practice, ie time.

It's cool to see how well it works technically though. Kudos for making it!

You shouldn't make the car explode when the player gets stuck, that would only punish them further. Rather reset them (put the car back on its wheels/the road) after 5 seconds or so.

In the middle of the map?

A lake; a parking lot with other cars; a forest; a radio tower; buildings.
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Postby leileilol » Mon Apr 19, 2010 3:52 am

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Postby Urre » Mon Apr 19, 2010 5:32 am

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Postby Chip » Mon Apr 19, 2010 9:24 pm





Fear not the dark, but what the dark hides.
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Postby Urre » Tue Apr 20, 2010 7:12 am

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Postby Urre » Mon May 10, 2010 12:08 am

Standalone release (removed), will spice it up with a readme at some later point.

Space to drive, F1-F4 toggle effects.

F1 - Night-mode with headlights
F2 - Rain
F3 - Clouds
F4 - Shadows

Tested on my laptop which has some simple Nvidia thing going on, runs fine with all effects except shadows. Shadows still fine on my gaming-rig.

Game starts with all effects off, always, unless you hax the config setup.

All content is GPL.

I'd be interested in hearing if this is worth pursuing more than what's in there right now. Growing kind of tired of it. As I see it it works as a quick fun game, even works at parties to some extent (been tested!)

My record is around 10.2 seconds.
Last edited by Urre on Sun May 23, 2010 11:30 am, edited 1 time in total.
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Postby gnounc » Mon May 10, 2010 7:06 am

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Postby Spirit » Mon May 10, 2010 2:32 pm

Improve Quaddicted, send me a pull request: https://github.com/SpiritQuaddicted/Quaddicted-reviews
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Postby frag.machine » Mon May 10, 2010 4:01 pm

I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
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Postby Urre » Tue May 11, 2010 5:57 am

Cool, thanks :)

No the rain doesn't affect anything, I just wanted the effect. It wouldn't be a hard addition at all though.
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Postby Spirit » Sat May 22, 2010 11:01 am

Improve Quaddicted, send me a pull request: https://github.com/SpiritQuaddicted/Quaddicted-reviews
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Postby Spirit » Sat May 22, 2010 12:22 pm

Improve Quaddicted, send me a pull request: https://github.com/SpiritQuaddicted/Quaddicted-reviews
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Postby Urre » Sat May 22, 2010 2:23 pm

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