Im someone who does not play FirstPersonShooters only, i like many other Gametypes too, but whats really missing in Quake is Thirdperson. Really, the Chase-Cam is just crappy and everyone who played Max Payne knows how real Thirdperson is done.
In Max Payne, the Player rotates like in an FPS with the Camera, the Crosshair is attached to an Traceline and scales automatically so that in the view it sizes 8x8 pixels. In QuakeC you could do an Traceline Crosshair easily, but it haveto be ClientSide only (for MultiPlayer)
So, and the Camera is exactly positioned so that the Players Head doesnt overwrite the crosshair, also the cam is abit more right.
i think this would be more fun to play in this style of view.
What's youre opinion?
btw i used Google for getting the example picture fast, i dont know this page and i dont think you should enter, Norton says its Evil.