Hello and merry christmas,
We've just finished our third RMQ demo and second singleplayer demo, this time it's gb's take on a certain cramped and dark metal map from the shareware episode..
Since we would like to make RMQ useful as a general mapping toolkit as well, we'd appreciate any feedback on anything that might have broke since the last demo, as we are planning a point release patch early next year.
Also, I'd like to take a moment to thank mh again for joining our team, we really wouldn't be able to do half of what we're doing now if wasn't for his help. :)