by scar3crow » Fri Mar 31, 2006 5:23 am
In short, no.
In length, definitely not.
Is it dead? No. Is it dying? Dying is an inappropriate word... Quake as we know it is a community. Communities do not die, members die, members retreat, members flee, or members move on.
When you say Quake, particularly on Inside3d, it is easy to think of it as I3D and the quakec community... There havent been mods, most definitely as of late. There has however been a fairly strong level of activity in the engine scene, the mapping scene has remained consistent with the speed maps and individual releases over at Func_Msgboard. And then there are the players. They dont necessarily map or code in any way, but they do something very important - they play Quake. And they still play Quake. Load up DarkPlaces and query the server master list... Over 300 QW servers return. True that is a mere fraction of a number compared with Quake back in its heyday, but that was a different era for the internet as well.
Quake is not dead, and it is not dying. Some family members may drift away, but it is still being played, and someone is still modding for it in some way.
Just look at QuakeOne, Besmella and Func_Msgboard. QuakeOne has a very active forum filled with enthusiastic players. Though we may not always agree with them, they are always up for a good 1on1 or testing of a mod or map. Besmella saw it fit to interview you FrikaC (and it was a good interview) which received good reception there and at QuakeOne as well. Func_Msgboard is periodic in its updates at best, but when it is related to Quake, it receives comments, and often a great many.
Heres something thats gonna sound like it takes a great deal of gumption, but I am reminded of George Washington in his statement against political parties, fearing it would drive the nations into factions. And for a long time I have been living out Quake in a faction. For the past 7 or so years, Ive not ventured beyond the walls of Inside3d and #qc. Occasionally dropping by #terrafusion but not for long. I didnt seek out other Quake players... I wasnt aware of Besmella or the Singe community.
Yet I recall back into that golden era, when Blue and sCary uploaded their latest matches, when Dank and Scud explored the Nameless City... There were factions yes, but they still got together and celebrated Quake. If you wrote fanfics, did fan art, coded mods, crafted maps or models, or did custom skins for your clan, you still played Quake together. You still reveled in that twilight blood soaked wet dream that is Quake.
Quake is not dying or dead, Quake is divorced.
QExpo is coming, I myself am very excited about this, as is SantaClaws and Sajt, and I welcome others to become excited and chip in. Play Quake. Find a mod you havent played in a while and get people together (Im keen on trying GetRichQuake again). I want this QExpo to be a family reunion, a reunion of QuakeC, mappers, engine coders, total converters, and players, netQuake and QuakeWorld alike.
If you love Quake, this forum, QuakeOne, Func_Msgboard, Besmella, Quakeworld domains, are the places to share it. Meet with other players, play the game with them. On QuakeOne I was embarassed to see how well so many of them seem to know each other, and know of a variety of other players who arent necessarily on that forum, but play the game - yet I dont know any Quake players outside of my circle of friends in #qc and #darkplaces.
I admit to the guilt of many inconsiderate attitudes... I know I can be one hell of a stickler when it comes to re-texture and re-modelling projects. I know I can be almost viciously loyal to the works of FrikaC and LordHavoc, because I am fans of their work and consider myself their friend. But their works are their ways of loving Quake. Other engines, mods, and bots, are other ways of loving Quake, created by other Quake players. I want to know them. I want to know my family under this morada haze where fiends leap and soldiers rocketjump.
Quake is very much alive. We just dont visit as much as we want to admit. I know I dont. I rarely play these days... I cant think of the last time I played a stranger in Quake. Yet my first experience online with Quake was the rocket of an anonymous woman somewhere in QuakeWorld. I was welcomed. Let us welcome ourselves back.
Load Quake.
Join strange servers.
And frag yourself a new friend.