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by siska.robert » Mon Aug 01, 2011 7:11 am 
			
			Hi. 
I noticed, that when you set entity.gravity, it changes gravity for that entity. At least it does in almost all engines, but it doesn't in original dos engine (v1.06).
Was it something that was added in some later version?
			
		 
		
			
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by Spike » Mon Aug 01, 2011 8:57 am 
			
			was added for hipnotic. requires quake 1.07 or something.
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by siska.robert » Mon Aug 01, 2011 9:49 am 
			
			
			
		 
		
			
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