..That is good news Spike because the other offerings available from the markets or any where online period are pitiful. Any doom engine(all Prboom based it seems) on my device I've tried work pretty nice, but all the Quake engine offering so far I've tried have just flopped on my Android 2.2 device. I was thinking maybe its my device, but seriously if I can emulate a PSX with little issue why not Quake.

I'll try your engine out and see what happens.
15mins later...
1st off providing my own data files doesn't make it awkward at all, unless your unfamiliar with manipulating files around on an Android device.

Secondly I want to say WOW! I unfortunately find it unplayable, BUT very impressed it loads up surprisingly quick and looks awesome! That alone compared to the others is pretty impressive! I had some kind of initialization error message in the console at 1st when trying to run it, but I'm sure that's due to some testing I was doing with the Chainfire3d drivers available on the market. I closed FTEDroid down, uninstalled the Chainfire3d driver, restarted the device and launched FTEDroid just fine. In fact it was just like running FTE on my PC desktop. My issues seem to be sound and input lag, but thanks for the effort nevertheless. I'll continue to test it out a bit when I have time.