Yup, I mostly got it working, I still need to apply the makefile changes and try again, but got distracted with this... bug ? Feature ? I don't know...
https://imgur.com/FJRHRmg (I know, the image won't show inside this comment, just click the link to see)
As you can notice, this pic shows the same .mdl being rendered
WITH and
WITHOUT external textures (the red/blue is the embedded skin, the greenish one is formed external .pngs for luma norm gloss and diffuse). The non-textured one is the player model when I use chase_active 1. It's exactly the same model using the same skin.
EDIT: Regarding skyrooms: got the last build and finally tested it. Trippy! I can already see a space base map floating with low gravity and lots of scrags...
