Yeah, it's only a working title. It'll change at some point.
I've started working on a mod (first for years) for Quake which was inspired somewhat by Fiend Hunter, and a little bit from going through some old threads here. It's a coop mod that pits you against two hordes that are constantly growing stronger.
To aid you a regular supply of ammunition will be "beamed" down to you, slowly unlocking weapons as the game goes on. This gives you the option of hitting them while they're weak or waiting for more backup but letting their power grow.
As you play, the two sides can be in constant battle. I hope to balance it so that if you let them duke it out, you'll never know which side will win in the end.
I don't want to say too much for now, but I'll be documenting my progress on .