by jim » Wed Oct 10, 2007 1:54 pm
I'm having 110.
Or I could just show the hand and weapon models? At least while waiting for new shots...
About my plans. Yes, I have plans. Like I mentioned earlier, this is sort a remake of my old mod... With this remake I don't plan to have the same exact maps done better or any other resources. However this will have some similarities to it. I could say this is remake in same kind of way as Doom 3 was to Doom.
The story shortly.. "The hero has been captured into some post nuclear war hidden bio research centre inside a not so hidden bio research centre. The place was originally meant for reserching new technology to erase the nuclear war effects, but then someone with too much power decided to do something else too.
Later their plans go wrong, something happens and all their experiments escape from their cells. This includes the hero. The hero's escape is delayed, since they had pumped some drugs into him/her. So while sleeping, all others are having lots of fun.
After couple hours of strangely undisturbed sleep, the hero wakes up into an alarm sound and a place full of chaos. Soon he/she finds out, he/she doesn't remeber anything, except some basic stuff like walking, talking..."
The map I've been doing right now is not very planned, just testing how my new textures look like. I've just done it on the fly. Maybe it will become as some deathmatch map. Right now it would fit some two to four players very nicely (I think I'll try it tomorrow on lan at school).
Later I intend to plan them more carefully and first on some paper. At least all the single player maps I should do that way.
My plans also include that this would become a stand alone game, so all you need to get is the engine and this game data stuff. I'll make some website someday too, possibly when I release some demo, which hopefully is so complete it's already stand alone.
zbang!