by Dr. Shadowborg » Sun Mar 23, 2008 11:57 pm
EDIT 4: Beta 1c R2 is now out! Should fix all bug issues, and be the definitive version of Beta 1! This version has been tested briefly in online multiplay with RenegadeC and has been confirmed to work.
EDIT 3: Beta 1c is now released. Fixes most of the mentioned bugs, and adds lots of new features.
EDIT 2: If you got qsrbeta1b.zip before now, reget it. It fixes a few more bugs, changes fbx names, and adds obits for firey deaths!
EDIT: If you are at a loss about what map to play this on, you can get waypoint files for a vast number of maps via the FXRC!
/me recommends dredd map pack as an example of a ton of good maps that you could play this on!
Extract qsrbeta1.zip to your quake dir (make sure you put in in a dir like qsrbeta1 or some such) first, then extract qsrbeta1b.zip to the directory you installed qsrbeta1.zip to. Overwrite all files and read readme.txt for all details.
Be sure to let me know of any bugs 'n stuff. And now to the sales spiel!
Bored of stock quake deathmatches with frikbots? Tired of putting band-aids on all those shaving cuts you got from the quake shotgun? Sick of nothing but quad damage, pentagram, and ring of shadows for powerups?
Then come on down and get a copy of Hellsmash QSR Beta 1b today!
Doesn't feature characters yet, but does feature an all new set of:
9 Powerful Weapons - No more shaving cuts, but plenty of gibs from these badasses! Plus, they get more options and power as you kick ass to gain ranks!
11 New Powerups - Never be stuck with just three flavors of powerup again!
AIDA Interface - Doesn't do much in deathmatch, but it will help you keep track of held items, and your rank!
Frikbot X will use some of the weapon secondaries and trifires!
Supports any standard deathmatch map (Items will randomly replace standard quake ones after first pickup
Last edited by
Dr. Shadowborg on Sun Mar 30, 2008 3:19 am, edited 7 times in total.