Sorry guys to resume this very old thread but maybe you experienced programmers know well how to create glsl effects in DP, but honestly I can't even understand which files are involved in the process!

ok:
1) I dump the shader with the r_glsl_dumpshader command. The shader is in my glsl folder. correct
2) I open the default.glsl and I write my own glsl code in this file(or I should create a new file with my new effect, like foo.glsl ?). Then?
How can I "load" that effect? In quakec? Via console with the stuffcmd command?
Really I can't find any clues online
Thanks you guys