Post tutorials on how to do certain tasks within game or engine code here.
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by UrbanKid » Tue Dec 07, 2010 1:35 pm 
			
			
			
		 
		
			
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by Team Xlink » Tue Dec 07, 2010 1:47 pm 
			
			
			
		 
		
			
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by UrbanKid » Wed Dec 08, 2010 1:54 am 
			
			
			
		 
		
			
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by Team Xlink » Wed Dec 08, 2010 8:31 pm 
			
			
			
		 
		
			
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by Jukki » Wed Dec 08, 2010 8:44 pm 
			
			
			
		 
		
			
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by dr_mabuse » Sun Jan 22, 2012 8:14 pm 
			
			Sorry for bumping but since megaupload is down somebody should upload it to another filehoster, this is super helpfull for compiling PSP Quake/Kurok/ProQuake!!
			
		 
		
			
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by Baker » Mon Jan 23, 2012 2:02 am 
			
			
			The night is young.  How else can I annoy the world before sunsrise?  

  Inquisitive minds want to know !  And if they don't -- well like that ever has stopped me before ..
 
		 
		
			
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by revelator » Mon Jan 23, 2012 1:32 pm 
			
			hmm probably i can port it easily to mingw/msys since i noticed it uses the mingw64 runtime. Should make it somewhat easier to compile.
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by Baker » Mon Jan 23, 2012 4:24 pm 
			
			
			The night is young.  How else can I annoy the world before sunsrise?  

  Inquisitive minds want to know !  And if they don't -- well like that ever has stopped me before ..
 
		 
		
			
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