by mankrip » Mon Apr 23, 2012 7:03 am
As mh said, this kind of fix doesn't take BSP rotation into account. I may implement support for dynamic lighting on rotating brushes someday, but since none of the original maps uses it this is good enough for now.
Does Engoo support rotating brushes? dm2 has a 90 degree angle rotation set in its worldspawn entity. I don't think that may be the cause, but it's worth a look.
Either that, the blob shadows code or something else may be causing it. There's no problem with the dynamic lighting of those dm2 places in Makaqu.
Ph'nglui mglw'nafh mankrip Hell's end wgah'nagl fhtagn.
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