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InsideQC Forums • View topic - HL .mdl to Quake .mdl converter?

HL .mdl to Quake .mdl converter?

Discuss the creation of various model formats for Quake engines, and related matters to modeling.

Moderator: InsideQC Admins

HL .mdl to Quake .mdl converter?

Postby Orion » Thu Aug 14, 2008 7:02 pm

Hi, I'm looking for a half-life .mdl converter, I tried quark and milkshape 3d, but both didn't support HL .mdl.

Are the any other converters?

Thanks!
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Orion
 
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Postby Chris » Thu Aug 14, 2008 7:16 pm

you can use ms3d to decompile a hl1 mdl into it's original reference and sequence smd files, along with getting the bitmap textures and .qc file to regenerate the mdl. From then import the reference and export how you want, or import the sequence smd's over the reference for the animations.

Tools->Half-Life->Decompile normal HL MDL file
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Postby Orion » Fri Aug 15, 2008 1:50 am

But then, will the model have animations?
Also, I couldn't export the model because I put the registration key, it says thay you for registering, but the "NOT REGISTERED" message don't get out of the title bar, and when exporting it still says that it's unregistered!
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Orion
 
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if you need help go to this webv

Postby UrbanKid » Sat Aug 23, 2008 2:21 am

UrbanKid
 
Posts: 55
Joined: Fri Aug 22, 2008 8:34 am

hey

Postby UrbanKid » Mon Nov 03, 2008 8:54 am

UrbanKid
 
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Joined: Fri Aug 22, 2008 8:34 am

Postby Freemanoid » Wed May 13, 2009 7:46 pm

I use a long way to convert half-life1, counter-strike, and even half-life 2 models in to quake 1 models. I have some problems with animation now(because it's bone animation, quake 1 can't support bone animation). So, you need this :
3ds max
Plugin for 3ds max to read .smd files.
Decompiler for mdl's (half-life 1 and half-life 2 is not same)
Gmax
Quark
Also for me I use qmdlr83 for skinning a model.
If you have all this programs I can tell you all I know.
^O,..,o^
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i have all those programs

Postby UrbanKid » Tue Jun 02, 2009 3:57 am

UrbanKid
 
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Joined: Fri Aug 22, 2008 8:34 am

Re: i have all those programs

Postby Syncing » Thu Jun 11, 2009 9:08 pm


We are searching a QuakeC-Coder for a little PSP Homebrew
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