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InsideQC Forums • View topic - Hellsmash Model Request

Hellsmash Model Request

Discuss the creation of various model formats for Quake engines, and related matters to modeling.

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Hellsmash Model Request

Postby Dr. Shadowborg » Thu Jan 01, 2009 1:56 am

So, yeah I need a gunmodel that looks somewhat like this:



The main exception with what I want is that it would accept an energy cylinder, and the barrel / cylinder part breaks open ala Ronon's gun in Stargate Atlantis.

I need a regular assembled frame, and a frame with the moving parts moved away separately. (plus a skin)

What I will do with this is add the following framegroups:

shoot
reload
melee1
melee2
pullout

I need this in low-poly regular quake .mdl format. (this shouldn't be too much of a problem now that we have a working blender .mdl export) A super low poly / small skin version for putting into a player model would also be nice, but not really required.

Full credit for the model will be given to the person who makes this.

If there aren't any replies to this thread, I'll remove it in a few days time in order to reduce forum clutter.
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Postby SamUK » Thu Jan 01, 2009 1:47 pm

Working on Solitude
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Postby Dr. Shadowborg » Thu Jan 01, 2009 7:24 pm

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Postby SamUK » Thu Jan 01, 2009 7:41 pm

Na, thats perfect , now i have the basic shape in mind

Edit , Ok ,made the first part, the gun looks to plain but ill work on that , i dont understand how you want this part

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Postby Dr. Shadowborg » Thu Jan 01, 2009 11:52 pm

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Postby SamUK » Mon Jan 05, 2009 3:13 am

Sorry i have been busy with other things lately( Mod of the year awards have started over at moddb.)

I still don't under stand how you want to incorporate it into the gun ... By looking at you concept are there is an image that is confusing.

Ok, I made a drawing from what i think you want , i used your picture as a reference.



So Why is the part soo think ?
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Postby SamUK » Mon Jan 05, 2009 3:15 am

Sorry Double post , but heres a render so far.
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Postby MeTcHsteekle » Mon Jan 05, 2009 3:39 am

i think from googlin' his Ronon's gun part i found a picture of what he kind of is suggesting
http://i67.photobucket.com/albums/h311/ ... onsgun.jpg

i guess he wants it on there for the fancy cool look (or like my link image suggests, a kind of end part to the cell ammunition casing)

kind of a smooth half circle so it makes an O when viewing behind {like if you were holding it}

:S
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Postby ceriux » Mon Jan 05, 2009 5:02 am

hmm... i thought he said he wanted to put a display on the back of a cell ? which would be the revolvers ammunition cylinder?

anyways this was my go at it, if my idea was wrong then i wont bother uving it -.-

Image
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Postby Dr. Shadowborg » Mon Jan 05, 2009 5:13 pm

SamUK: Thought you'd lost interest. Yes, that's how it's supposed to fit together.

MeTchSteekle: Heh, you must have gotten lucky, I'd tried looking EVERYWHERE for something like that. Yes, that's sort of what I want on the backside.

Anyhow, Ceriux pretty much nails the model down perfect, with the exception of the back handle part and the pack holder / cylinder being a bit too long.

Dunno if this will help shed light on things but:

Image


Anyhow, I think Ceriux should continue with his attempt, it's looking pretty good!
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Postby ceriux » Mon Jan 05, 2009 8:11 pm

i can shorten the length of the area where the cylinder sits, that would be easily done.
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Postby Dr. Shadowborg » Mon Jan 05, 2009 8:19 pm

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Postby ceriux » Mon Jan 05, 2009 8:30 pm

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Postby ceriux » Mon Jan 05, 2009 10:15 pm

Image
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Postby SamUK » Mon Jan 05, 2009 10:33 pm

I see a couple of unnecessary polys ... but an overall good model.
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