OK, so inside the MDL file format there is support for simple frames and group frames. I'm trying to get it straight in my head which is good for what.
It looks like things like the walltorch use group frames. Is this so the engine can start animating them on a random frame? I don't see anything in the QuakeC that uses this information so it must be engine side.
Am I thinking about this the right way? Do group frames have other uses?