After much bugging and badgering by my friend Trickle, I finally finished making a remake model of Dox's qwtf rocket launcher:


It will be used for the CoopTF mod by Xavior after Trickle gets done with positioning and animating it.
I decided to make a tutorial showing how I get my models from 3d studio max to quake .mdl format and here it is:
After playback I realize I am an annoying mouth breather and deserve to become an hero but next time I will try to be more conscious of it. I have a deviated septum, thus my nasal voice.
Let me know ur thoughts!
