by Urre » Mon Apr 13, 2009 6:37 pm
That's true actually, I recall someone saying that earlier, that QME saves extra info at the end of the file, making it slightly larger, but still able to load in Quake, but not lose any precision between saves when editing. It also has an export to Quake model thing in the menu, which gets rid of this extra info, if you want the filesize reduced
I was once a Quake modder