At first download unreal model viewer from here http://www.gildor.org/en/projects/umodel.
extract it into animations folder.Choose models with you want to extract and type in cmd "umodel -export -md5 humanmalea" and run it.THe models will be converted into md5mesh and md5anim format.
Now search for md5importer plugin and smd plugin(you must find for version that you have-i am using 3d studio max 9) and extract them into scripts\startup.Now run 3ds max and the new window will apper.Press import md5mesh and load you model md5mesh file.After that press import md5anim file and load animation with you want.When you load it export it into smd.But at first export it as reference smd and then export it as sequence smd.The first is model and the second is animation.
After this download from lord havoc website his dpmodel.
Extract the dpmodel archive and place smd files here.
After this make script txt For example like this:
# save the model as soldier.dpm
model soldier
# move the model this much before saving
origin 0 0 23
# rotate the model -90 degrees around vertical
rotate -90
# scale the model by this amount, 0.5 would be half size and 2.0 would be doule size
scale 0.25
# load the mesh file, this is stored into the dpm as frame 0
scene godhorus.smd
scene death1.smd
scene death2.smd
scene death3.smd
scene death4.smd
scene death5.smd
scene dodgeleft.smd
scene dodgeright.smd
scene idlebiggun.smd
scene run.smd
scene shoothigh.smd
scene walk.smd
The scale function should be different but rotate function and origin must be same.
Now in cmd write this command dpmodel yourname.txt and run it.
The new md3 and dpm files will be created.Now place it into your mod folder.
I am not in english but if you want i can make a video tutorial.
________