by ajay » Tue Mar 16, 2010 7:58 pm
Ok I've converted a md3 to mdl and the skin is all squiffy. I've tried conversion with Quick3d, which doesn't result in a squiffy skin, but the model won't run in many engines (fitzquake for one, DP plays it fine) due to the skin being >480.
So I've tried reducing the skin size (but this results in the squiffy skin on the model as with qwalk) I've tried reducing the model size (here's my semi-logical brain missing something relevant) by a corresponding amount (90%) but the skin is still squiffy, which confuses me but there's probably a good reason for it.
Is there a way of solving this ('this' being something I may not have explained too well.