Hello Mathuzzz,
I think I have seen you in the Quakeone Hexen2 thread.
Good to see you working on H2.

Regarding your question:
I think it is an engine dependent issue.
I quickly converted the Heretic wand model to .mdl (like you did) and got these results:
With FTE engine:
With UQE engine:
With DP engine:
With jhexen2 engine I received a similar result like you have (model is totally messed up).
So I think it is the replacement feature of the engine, that causes this.
Anyway, this is what I did:
- Converted .dmd model from Cain / PiCKleBro into .md2 with "md2tool"
- Converted .md2 model to .mdl with "Noesis" (you can also use "qwalk" for this step)
- Created matching replacement texture with "QME"
It was necessary to create a replacement texture, due to different color palette (just like Spike said !).
Without replacement texture, the colors do not match to Hexen2 palette.
I hope this could help you a little bit.
Seven