Regain Power is my entry for the Ludum Dare 43 Compo, which means it was made by myself in 48 hours. I used my own empty template for FTEQW + my brand new work in progress ui library called SUI. I will try to get these out in a nice package soon.
Video:
Get the game here:
(Copy pasted description)
First person adventure platforming game where you must collect missing batteries for your space ship. You are forced to sacrifice living things to gain gold and to gain more useful items.
The challenge of the game is the island itself, you must find creative ways to explore it further and master movement with platforming and grappling hooks.
How to play:
- Launch the executable (if Linux version fails to launch, try it with parameter -nooss )
- Change controls, audio or video settings in-game
- Use in-game Help in-game if you’re confused
The game was made using:
- FTEQW Engine
- Blender (3D modeling and texture painting)
- GIMP (Textures)
- Trenchbroom Level Editor (The Island)
- Wally (Textures)
- Audacity (Sounds)
- SunVox (Music)
The source code is included in all downloads under MIT license, to compile you need to use FTEQCC, an advanced QuakeC compiler.
Screenshots:




