

Because the effects in these images look just what I want to have in some psionic vision mode, which is a fancy name for night vision mode with possibility to see living objects emit light.
I've noticed there's the colormod that I can use to change the texture colour/brightness into some "astral bright" values... I would also like to have a bit of that effect on everything, but to a limited degree. Then add some special volumetric light models to living objects and the psionic vision is ready.
So is it possible to do something to level textures or just have some filter/shader in the view effecting everything?