by CocoT » Wed Aug 20, 2008 7:33 pm
I think you can probably do that by adding/calling a check in PlaceItem() (in items.qc), something like
if (self.classname == "blablabla") blablablanumber = blablablanumber + 1;
somewhere at the beginning at the routine...
I think it's how I did it when I wanted to count the number of pickable quads in Quad Hunt.
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